Tile - On Heavy Attack Charge Start – Ylands
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[[File:YlandsTile-814.png]] | [[File:YlandsTile-814.png]] | ||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | === Description === | ||
Called when a '''player''' starts '''charging''' a melee weapons for a '''heavy attack'''. | |||
=== Notes === | === Notes === | ||
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[[File:YlandsTile-815.png]] | [[File:YlandsTile-815.png]] | ||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | === Description === | ||
Called when a '''player''' starts '''charging''' a melee weapons for a '''heavy attack'''. | |||
=== Notes === | === Notes === |
Revision as of 11:17, 12 November 2021
On Heavy Attack Charge Start
Availability
Description
Called when a player starts charging a melee weapons for a heavy attack.
Notes
- Event listener specific event. Used in scripting of this Game Logic.
On Heavy Attack Charge Start
Availability
Description
Called when a player starts charging a melee weapons for a heavy attack.
Notes
- Used in entity script.