Game logic - Resource – Ylands
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Lou Montana (talk | contribs) m (Text replacement - " (={2,})([^ = ])(.*)([^ = ])(={2,}) * " to " $1 $2$3$4 $5 ") |
Lou Montana (talk | contribs) m (Text replacement - " (\=+)([a-zA-Z0-9][^ ]+[a-zA-Z0-9])(\=+) " to " $1 $2 $3 ") |
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*Game logic used to set up player resources(mana, stamina, etc.)for use with skills and other feaures | *Game logic used to set up player resources(mana, stamina, etc.)for use with skills and other feaures | ||
*You can assign these resources to player roles. Each player role can have a maximum of 4 resources assigned | *You can assign these resources to player roles. Each player role can have a maximum of 4 resources assigned | ||
=Properties= | = Properties = | ||
=== Default value === | === Default value === | ||
*Default value of resource set up when resource is assigned to player | *Default value of resource set up when resource is assigned to player |
Revision as of 15:40, 17 November 2021
Description
- Game logic used to set up player resources(mana, stamina, etc.)for use with skills and other feaures
- You can assign these resources to player roles. Each player role can have a maximum of 4 resources assigned
Properties
Default value
- Default value of resource set up when resource is assigned to player
Max Value
- Maximum value that the resource can have
- Max value can be changed via visual scripting if the box is checked
Regeneration
- How much of resource is automatically regenerated per second
- Only accepts whole numbers
Show bar
- Sets if the resource bar should be visible on screen or not
Priority
- Set up in which order the resource bars appear on screen. (Priority 1 appears before priority 2)
Icon
- Set up visual representation of the resource that shows up in the bar
Show text values
- Check if you want resource values shown as written text inside the resource bar
Text
- Text types - choose between several ways of the text being displayed
- Text Color - choose color of the text displayed