getHit: Difference between revisions

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{{Command|Comments=
{{RV|type=command
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| arma 3 |= Game name
|game1= arma3
|1.32|= Game version
|version1= 1.32
|arg= global|Multiplayer Arguments=


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|game2= arma2oa
|version2= 1.64


| Returns selection damage. Same as [[getHitPointDamage]] only argument is selection part instead of hit point. '''Note:''' Some part names are in Czech; see [[Translations|translation table]].|DESCRIPTION=
|arg= global
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| vehicle '''getHit''' selection |SYNTAX=
|gr1= Object Manipulation


|p1= vehicle : [[Object]] - vehicle to be queried |PARAMETER1=
|descr= Returns selection damage. Same as [[getHitPointDamage]], only the argument is selection part instead of hit point.
|p2= selection: [[String]] - selection part name |PARAMETER2=
{{Feature|informative|Some part names are in Czech; see the [[ArmA: Armed Assault: Selection Translations|translation table]].}}


| [[Number]] (or, prior to Arma 3 v1.93.145625, [[Nothing]] when invalid input is given)|RETURNVALUE=
|s1= vehicle [[getHit]] selection


|p1= vehicle : [[Object]] - vehicle to be queried


|x1= <code>[[player]] [[getHit]] "head";</code> |EXAMPLE1=
|p2= selection: [[String]] - selection part name


|x2= <code>_car [[getHit]] "motor";</code> |EXAMPLE2=
|r1= [[Number]] - before {{GVI|arma3|1.94|size= 0.75}}, [[Nothing]] was returned when an invalid ''selection'' was provided (now returns {{hl|0}})


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|x1= <sqf>hint str (player getHit "head");</sqf>


| [[setHit]], [[getHitPointDamage]], [[setHitPointDamage]], [[setDamage]], [[damage]], [[getHitIndex]], [[setHitIndex]]|SEEALSO=  
|x2= <sqf>private _engineDamage = _car getHit "motor";</sqf>


| |MPBEHAVIOUR=  
|seealso= [[setHit]] [[getHitPointDamage]] [[setHitPointDamage]] [[setDamage]] [[damage]] [[getHitIndex]] [[setHitIndex]]
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}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
<!-- CONTINUE Notes -->
<dl class="command_description">
<dd class="notedate">Posted on September 11, 2018 - 19:39 (UTC)</dd>
<dt class="note">[[User:HazJ|HazJ]]</dt>
<dd class="note">
This command is now available in ArmA 2. As of 1.64 EOL patch.
</dd>
</dl>
<!-- DISCONTINUE Notes -->

Latest revision as of 14:56, 10 May 2023

Hover & click on the images for description

Description

Description:
Returns selection damage. Same as getHitPointDamage, only the argument is selection part instead of hit point.
Some part names are in Czech; see the translation table.
Groups:
Object Manipulation

Syntax

Syntax:
vehicle getHit selection
Parameters:
vehicle : Object - vehicle to be queried
selection: String - selection part name
Return Value:
Number - before Arma 3 logo black.png1.94, Nothing was returned when an invalid selection was provided (now returns 0)

Examples

Example 1:
hint str (player getHit "head");
Example 2:
private _engineDamage = _car getHit "motor";

Additional Information

See also:
setHit getHitPointDamage setHitPointDamage setDamage damage getHitIndex setHitIndex

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note