Game logic - Player team – Ylands
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Lou Montana (talk | contribs) m (Text replacement - "{{Ylands scripting navbox}}" to "{{Ylands editor navbox}}") |
Lou Montana (talk | contribs) m (Text replacement - "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|19}}}}" to "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|13}}}}") |
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Defines player teams, their spawning points and amount of friendly damage. | Defines player teams, their spawning points and amount of friendly damage. | ||
=Properties= | = Properties = | ||
===Available Roles=== | === Available Roles === | ||
*List of available player roles in the team | *List of available player roles in the team | ||
**'''Role''' - Player role | **'''Role''' - Player role | ||
**'''Overriding Spawn Place''' - spawn point, which overrides the one set in the role. | **'''Overriding Spawn Place''' - spawn point, which overrides the one set in the role. | ||
===Friendly Fire=== | === Friendly Fire === | ||
*Set the friendly fire ratio for the team. 0 equals none, 1 equals 100%. | *Set the friendly fire ratio for the team. 0 equals none, 1 equals 100%. | ||
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*Name is the same to the game logic as to the particular role. Same name you choose appears in the starting interface. | *Name is the same to the game logic as to the particular role. Same name you choose appears in the starting interface. | ||
===Player Teams=== | === Player Teams === | ||
*One team can have multiple player roles. | *One team can have multiple player roles. | ||
*One player role can be added to multiple player teams. | *One player role can be added to multiple player teams. | ||
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*Each role in the team can have different spawn points | *Each role in the team can have different spawn points | ||
=Events= | = Events = | ||
*[[Ylands Tile - On Player Spawn|On Player Spawn]] | *[[Ylands:Tile - On Player Spawn|On Player Spawn]] | ||
*[[Ylands Tile - On Player Respawn|On Player Respawn]] | *[[Ylands:Tile - On Player Respawn|On Player Respawn]] | ||
*[[Ylands Tile - On Player Death|On Player Death]] | *[[Ylands:Tile - On Player Death|On Player Death]] | ||
*[[Ylands Tile - On Player Connected|On Player Connected]] | *[[Ylands:Tile - On Player Connected|On Player Connected]] | ||
*[[Ylands Tile - On Player Disconnected|On Player Disconnected]] | *[[Ylands:Tile - On Player Disconnected|On Player Disconnected]] | ||
---- | ---- | ||
{{Ylands | {{Navbox/Ylands}} | ||
{{DEFAULTSORT:{{#sub:{{PAGENAME}}| | {{DEFAULTSORT:{{#sub:{{PAGENAME}}|13}}}} | ||
[[Category: Game Logic]] | [[Category: Game Logic]] | ||
[[Category: Ylands 0.10]] | [[Category: Ylands 0.10]] |
Latest revision as of 15:21, 24 November 2023
Description
Defines player teams, their spawning points and amount of friendly damage.
Properties
Available Roles
- List of available player roles in the team
- Role - Player role
- Overriding Spawn Place - spawn point, which overrides the one set in the role.
Friendly Fire
- Set the friendly fire ratio for the team. 0 equals none, 1 equals 100%.
Notes
- Name is the same to the game logic as to the particular role. Same name you choose appears in the starting interface.
Player Teams
- One team can have multiple player roles.
- One player role can be added to multiple player teams.
- Player team can override the spawn point of role.
- Each role in the team can have different spawn points
Events