Game logic - Play area – Ylands
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*Used for defining the play area of the level. All terrain chunks inside the bounding box of Play area will be kept loaded at same time. | *Used for defining the play area of the level. All terrain chunks inside the bounding box of Play area will be kept loaded at same time. | ||
=Properties= | = Properties = | ||
===Zone shape=== | === Zone shape === | ||
*Shape of the Play area - box, sphere or capsule. | *Shape of the Play area - box, sphere or capsule. | ||
===Visible=== | === Visible === | ||
*Makes the Play area boundaries visible even in game. | *Makes the Play area boundaries visible even in game. | ||
===Color=== | === Color === | ||
*Color of Play area boundaries (when visible). | *Color of Play area boundaries (when visible). | ||
=Related instructions= | = Related instructions = | ||
*[[Ylands Tile - Game logic position-rotation-scale|Get Position / Rotation / Scale]] | *[[Ylands:Tile - Game logic position-rotation-scale|Get Position / Rotation / Scale]] | ||
*[[Ylands Tile - Get-Set zone visible|Get / Set Zone Visibility]] | *[[Ylands:Tile - Get-Set zone visible|Get / Set Zone Visibility]] | ||
*[[Ylands Tile - Get-Set zone color|Get / Set Zone Color]] | *[[Ylands:Tile - Get-Set zone color|Get / Set Zone Color]] | ||
---- | ---- | ||
{{Ylands | {{Navbox/Ylands}} | ||
{{DEFAULTSORT:{{#sub:{{PAGENAME}}| | {{DEFAULTSORT:{{#sub:{{PAGENAME}}|13}}}} | ||
[[Category: Game Logic]] | [[Category: Game Logic]] | ||
[[Category: Ylands 0. | [[Category: Ylands 0.12]] |
Latest revision as of 14:21, 24 November 2023
Description
- Used for defining the play area of the level. All terrain chunks inside the bounding box of Play area will be kept loaded at same time.
Properties
Zone shape
- Shape of the Play area - box, sphere or capsule.
Visible
- Makes the Play area boundaries visible even in game.
Color
- Color of Play area boundaries (when visible).
Related instructions