Tile - On Create – Ylands
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "{{Ylands editor navbox}}" to "{{Navbox/Ylands}}") |
Lou Montana (talk | contribs) m (Text replacement - "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|14}}}}" to "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}}") |
||
(3 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
<!--- | |||
THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE. | |||
--> | |||
== On Create == | |||
=Notes= | [[File:YlandsTile-2.png]] | ||
*When starting new game, events are called in this order: | |||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | |||
Called when the game '''object''' is '''spawned''' to world. | |||
=== Notes === | |||
* Called on '''all objects''' when staring '''new game'''. | |||
* Called on '''spawned''' '''objects'''.¨ | |||
* When starting new game, events are called in this order: '''On Game Start''', '''On Create''', '''On Awake'''. | |||
== On Create == | |||
[[File:YlandsTile-550.png]] | |||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | |||
Called when game '''object''' is '''spawned''' to world. | |||
== On Create == | |||
[[File:YlandsTile-553.png]] | |||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | |||
Called when game '''game logic''' is '''spawned''' to world. | |||
---- | ---- | ||
{{Navbox/Ylands}} | {{Navbox/Ylands}} | ||
{{DEFAULTSORT:{{#sub:{{PAGENAME}}| | {{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}} | ||
[[Category: | [[Category: Instructions]] | ||
Latest revision as of 14:24, 24 November 2023
On Create
Availability
Description
Called when the game object is spawned to world.
Notes
- Called on all objects when staring new game.
- Called on spawned objects.¨
- When starting new game, events are called in this order: On Game Start, On Create, On Awake.
On Create
Availability
Description
Called when game object is spawned to world.
On Create
Availability
Description
Called when game game logic is spawned to world.