Tile - YCharacter - Get State – Ylands

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[[Image:Character status.png]]
<!---
*Allows to '''get''' / '''set''' '''status value''' of target entity.
THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE.
*Statuses are following:
-->
**Hunger
== Get State(Character, State) ==
**Freezing
 
**Overheating
[[File:YlandsTile-575.png]]
**Suffocation
 
<pre>getState(state: YCharacterState): number;</pre>
=== Parameters ===
 
==== state ====
 
Target state
 
=== Returns ===
 
'''number'''
 
=== Availability ===
 
[[Ylands:Tile Availability - Server|Server]], [[Ylands:Tile Availability - Not in Edu|Not in Edu]]
 
=== Description ===
 
Returns whether selected '''character state''' is active.


=NOTES=
*Setting e. g. Hunger to 100 makes the character completely fed.
*Setting e. g. Freezing to 0 makes the character deadly cold.


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{{Ylands scripting navbox}}
{{Navbox/Ylands}}
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[[Category: Instructions]]
[[Category: Instructions]]
[[Category: Ylands 0.12]]

Latest revision as of 14:26, 24 November 2023