Tile - YGameSession - Start Matchmaking – Ylands
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(Created page with "<!--- THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE. --> == Start Matchmaking(Guids, Player, Priority, On ses...") |
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Reason of failure. | Reason of failure. | ||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]], [[Ylands:Tile Availability - Not in Edu|Not in Edu]] | |||
=== Description === | === Description === | ||
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{{Navbox/Ylands}} | {{Navbox/Ylands}} | ||
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[[Category: Instructions]] | [[Category: Instructions]] |
Latest revision as of 14:26, 24 November 2023
Start Matchmaking(Guids, Player, Priority, On session reserved, On reservation failed)
static matchmakingStart(guids: String[], player: YCharacter, priority: number, onReserved: (sessionObject: YSessionObject) => void, onReservationFailed: (failReason: YMatchmakingError) => void): void;
Parameters
guids
A list of Game IDs obtained via Game set manager which the player will be matched to.
player
Player to be added to Matchmaker queue.
priority
Priority given to the player in the queue. Higher value = higher priority.
onReserved
Contains target server and player to be dispatched.
onReservationFailed
Reason of failure.
Availability
Description
Adds the player to the Matchmaker queue for listed games.