setWaypointScript: Difference between revisions
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| Attaches a script to a scripted waypoint. Command consist of a script name and additional script arguments. | | Attaches a script to a scripted waypoint. Command consist of a script name and additional script arguments. | ||
<br> | |||
The Script has to use [[SQS]]-Syntax. | The Script has to use [[SQS]]-Syntax. | ||
<br> | |||
See [[ArmA:_Mission_Editor#Select_Type|Mission editor Description]] for more information about scripted waypoints. | See [[ArmA:_Mission_Editor#Select_Type|Mission editor Description]] for more information about scripted waypoints. |= Description | ||
|= Description | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= < | |x1= <code>[_grp, 2] [[setWaypointScript]] "find.sqs [[player]]";</code> |= Example 1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[addWaypoint]], [[waypointScript]] |= See also | | [[addWaypoint]], [[waypointScript]], | ||
[[setWaypointBehaviour]], [[setWaypointCombatMode]], [[setWaypointCompletionRadius]], [[setWaypointDescription]], [[setWaypointFormation]], [[setWaypointHousePosition]], [[setWaypointLoiterRadius]], [[setWaypointLoiterType]], [[setWaypointName]], [[setWaypointPosition]], [[setWaypointSpeed]], [[setWaypointStatements]], [[setWaypointTimeout]], [[setWaypointType]], [[setWaypointVisible]] |= See also | |||
}} | }} |
Revision as of 11:05, 12 April 2014
Description
- Description:
- Attaches a script to a scripted waypoint. Command consist of a script name and additional script arguments.
The Script has to use SQS-Syntax.
See Mission editor Description for more information about scripted waypoints. - Groups:
- Uncategorised
Syntax
- Syntax:
- waypoint setWaypointScript command
- Parameters:
- waypoint: Array - format Waypoint
- command: String
- Return Value:
- Nothing
Examples
- Example 1:
[_grp, 2] setWaypointScript "find.sqs player";
Additional Information
- See also:
- addWaypointwaypointScript, setWaypointBehavioursetWaypointCombatModesetWaypointCompletionRadiussetWaypointDescriptionsetWaypointFormationsetWaypointHousePositionsetWaypointLoiterRadiussetWaypointLoiterTypesetWaypointNamesetWaypointPositionsetWaypointSpeedsetWaypointStatementssetWaypointTimeoutsetWaypointTypesetWaypointVisible
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note