setWaypointTimeout

From Bohemia Interactive Community
Jump to navigation Jump to search
Introduced with Armed Assault version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Defines the time between condition satisfaction and waypoint finish (randomly from min to max, with an average value mid).

Syntax

Syntax:
waypoint setWaypointTimeout [min, mid, max]
Parameters:
waypoint: Array - format Waypoint
[min, mid, max]: Array
min: Number
mid: Number
max: Number
Return Value:
Nothing

Examples

Example 1:
[_grp, 2] setWaypointTimeout [5, 10, 6];

Additional Information

Multiplayer:
-
See also:
waypointsdeleteWaypointcopyWaypointssetCurrentWaypointsetWaypointBehavioursetWaypointCombatModesetWaypointCompletionRadiussetWaypointDescriptionsetWaypointFormationsetWaypointHousePositionsetWaypointPositionsetWaypointScriptsetWaypointSpeedsetWaypointStatementssetWaypointTypesetWaypointVisiblewaypointAttachVehiclewaypointAttachedVehiclesetWaypointLoiterRadiuswaypointLoiterRadiusaddWaypointsetWaypointLoiterTypewaypointTimeoutCurrentwaypointSpeed

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on 00:32, 12 December 2010
Lucky44
The example doesn't seem to make sense, according to the listed syntax. It seems to set a Max time greater than the Mid time.
Posted on 03:30, 12 December 2010
Tom 48 97
If mid is greater than max, the result will be really near the mid value. Results with the values of the example: 8.237, 9.383, 10.425, 9.417, 9.43401, 10.425, 9.90601, 9.96701, 9.42401, 9.42502, 9.96698, 9.89999...

Bottom Section