BIS fnc 3DENDiagFonts: Difference between revisions

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{{Function|= Comments
{{RV|type=function
____________________________________________________________________________________________


| arma3 |= Game name
|game1= arma3
|version1= 1.56


|1.56|= Game version
|gr1= Eden Editor
____________________________________________________________________________________________


| Displays '''Purista Light''' font in various different sizes. |= Description
|descr= [[File:BIS_fnc_3DENDiagFonts example.jpg|thumb|This display is opened when the function is called in Eden.]]
____________________________________________________________________________________________
Displays given font in various different sizes. The fontID is the index of the font in <sqf inline>configFile >> "CfgFontFamilies"</sqf>.<br>
Fonts for {{GVI|arma3|2.00}}:
<ol start="0" style="column-count: 3">
<li>LucidaConsoleB
<li>TahomaB
<li>EtelkaMonospacePro
<li>LCD14
<li>EtelkaMonospaceProBold
<li>EtelkaNarrowMediumPro
<li>PuristaBold
<li>PuristaLight
<li>PuristaMedium
<li>PuristaSemibold
<li>RobotoCondensed
<li>RobotoCondensedBold
<li>RobotoCondensedLight
<li>Caveat
</ol>


|call '''BIS_fnc_3DENDiagFonts''' |= Syntax
|s1= fontID call [[BIS_fnc_3DENDiagFonts]]


|p1= fontID: [[Number]]


|[[Nothing]]|= Return value
|r1= [[Nothing]]
____________________________________________________________________________________________


|x1= <code>[[call]] '''BIS_fnc_3DENDiagFonts''';</code> |= Parameter 1
|x1= <sqf>2 call BIS_fnc_3DENDiagFonts;</sqf>
____________________________________________________________________________________________


|[[Eden Editor]]|= See also
|seealso= [[:Category:Eden Editor|Eden Editor]] [[BIS_fnc_3DENCamera]] [[BIS_fnc_3DENControlsHint]] [[BIS_fnc_3DENDiagCreateList]] [[BIS_fnc_3DENDiagMouseControl]] [[BIS_fnc_3DENDrawLocations]] [[BIS_fnc_3DENEntityMenu]] [[BIS_fnc_3DENExportAttributes]] [[BIS_fnc_3DENExportOldSQM]] [[BIS_fnc_3DENExportTerrainBuilder]] [[BIS_fnc_3DENFlashlight]] [[BIS_fnc_3DENGrid]] [[BIS_fnc_3DENIntel]] [[BIS_fnc_3DENInterface]] [[BIS_fnc_3DENListLocations]] [[BIS_fnc_3DENMissionPreview]] [[BIS_fnc_3DENModuleDescription]] [[BIS_fnc_3DENShowMessage]] [[BIS_fnc_3DENStatusBar]] [[BIS_fnc_3DENToolbar]] [[BIS_fnc_3DENTutorial]] [[BIS_fnc_3DENVisionMode]]
}}
}}


<h3 style="display:none">Notes</h3>
{{Note
<dl class="command_description">
|user= 7erra
<!-- Note Section BEGIN -->
|timestamp= 20201101153600
 
|text= Code used to generate list:
<!-- Note Section END -->
<sqf>
</dl>
_version = str(productVersion select 2);
 
_version = format["%1.%2", _version select [0,1], _version select [1, count _version]];
<h3 style="display:none">Bottom Section</h3>
_firstLine = format ["Fonts for {{GVI|arma3|%1}}:
[[Category:Function Group: Default|{{uc:3DENDiagFonts}}]]
", _version];
[[Category:Functions|{{uc:3DENDiagFonts}}]]
_s = [_firstLine, "<ol start{{=}}""0"" style=""column-count: 3"">"];
[[Category:{{Name|arma3}}: Functions|{{uc:3DENDiagFonts}}]]
_cfgFonts = configProperties [configfile >> "cfgfontfamilies","isclass _x"];
_cfgFonts apply {
_s pushBack format["<li>%1</li>", configName _x];
};
_s pushBack "</ol>";
_s = _s joinString endl;
copyToClipboard _s;
_s;
</sqf>
}}

Latest revision as of 13:27, 9 July 2023

Hover & click on the images for description

Description

Description:
This display is opened when the function is called in Eden.

Displays given font in various different sizes. The fontID is the index of the font in configFile >> "CfgFontFamilies".
Fonts for Arma 3 logo black.png2.00:

  1. LucidaConsoleB
  2. TahomaB
  3. EtelkaMonospacePro
  4. LCD14
  5. EtelkaMonospaceProBold
  6. EtelkaNarrowMediumPro
  7. PuristaBold
  8. PuristaLight
  9. PuristaMedium
  10. PuristaSemibold
  11. RobotoCondensed
  12. RobotoCondensedBold
  13. RobotoCondensedLight
  14. Caveat
Execution:
call
Groups:
Eden Editor

Syntax

Syntax:
fontID call BIS_fnc_3DENDiagFonts
Parameters:
fontID: Number
Return Value:
Nothing

Examples

Example 1:
2 call BIS_fnc_3DENDiagFonts;

Additional Information

See also:
Eden Editor BIS_fnc_3DENCamera BIS_fnc_3DENControlsHint BIS_fnc_3DENDiagCreateList BIS_fnc_3DENDiagMouseControl BIS_fnc_3DENDrawLocations BIS_fnc_3DENEntityMenu BIS_fnc_3DENExportAttributes BIS_fnc_3DENExportOldSQM BIS_fnc_3DENExportTerrainBuilder BIS_fnc_3DENFlashlight BIS_fnc_3DENGrid BIS_fnc_3DENIntel BIS_fnc_3DENInterface BIS_fnc_3DENListLocations BIS_fnc_3DENMissionPreview BIS_fnc_3DENModuleDescription BIS_fnc_3DENShowMessage BIS_fnc_3DENStatusBar BIS_fnc_3DENToolbar BIS_fnc_3DENTutorial BIS_fnc_3DENVisionMode

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
7erra - c
Posted on Nov 01, 2020 - 15:36 (UTC)
Code used to generate list:
_version = str(productVersion select 2); _version = format["%1.%2", _version select [0,1], _version select [1, count _version]]; _firstLine = format ["Fonts for {{GVI|arma3|%1}}: ", _version]; _s = [_firstLine, "<ol start{{=}}""0"" style=""column-count: 3"">"]; _cfgFonts = configProperties [configfile >> "cfgfontfamilies","isclass _x"]; _cfgFonts apply { _s pushBack format["<li>%1</li>", configName _x]; }; _s pushBack "</ol>"; _s = _s joinString endl; copyToClipboard _s; _s;