Tile category - Game logic – Ylands

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=Game logic=
=Common=
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands:Tile - Game logic enabled|Get / Set Enabled]]
*[[Ylands:Tile - Game logic name|Get / Set Name]]
*[[Ylands:Tile - Game logic position-rotation-scale|Get / Set Position / Rotation / Scale]]
*[[Ylands:Tile - Spawn game logic|Spawn Game Logic]]
*[[Ylands:Tile - Delete game logic|Delete Game Logic]]
*[[Ylands:Tile - Is game logic|Is Game Logic]]
*[[Ylands:Tile - Get game logic ID|Get ID]]
*[[Ylands:Tile - Attach-Remove Game logic label|Attach / Remove Label]]
*[[Ylands:Tile - Has Game logic label|Has Label]]
*[[Ylands:Tile - Get Game logic labels|Get Labels]]
*[[Ylands:Tile - Add-Remove logic storage|Add / Remove Logic Storage]]
*[[Ylands:Tile - Has logic storage|Has Logic Storage]]
*[[Ylands:Tile - Get channel members|Get Voice Chat Channel Members]]
</div>


*[[Ylands Tile category - Game logic - Common|Common]]
= AI Behavior =
*[[Ylands Tile category - Game logic - Trigger zone|Trigger zone]]
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands Tile category - Game logic - Time trigger|Time trigger]]
*[[Ylands:Tile - AI - Get-set entity|Get / Set Entity]]
*[[Ylands Tile category - Game logic - Ask player|Ask player]]
*[[Ylands:Tile - AI - Get-set agresivity|Get / Set Agresivity]]
*[[Ylands Tile category - Game logic - Dialogue|Dialogue]]
*[[Ylands:Tile - AI - Get-set detection radius|Get / Set Detection Radius]]
*[[Ylands Tile category - Game logic - UI panel|UI panel]]
*[[Ylands:Tile - AI - Get-set combat range|Get / Set Combat Range]]
*[[Ylands Tile category - Game logic - Entity label|Entity label]]
*[[Ylands:Tile - AI - Get-set flee radius|Get / Set Flee Radius]]
*[[Ylands:Tile - AI - Get-set agresivity distance|Get / Set Agresivity Distance]]
*[[Ylands:Tile - AI - Get-set fear distance|Get / Set Fear Distance]]
</div>


= Animator =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands:Tile - Get-Set position animator|Get / Set Position Animator]]
*[[Ylands:Tile - Get-Set rotation animator|Get / Set Rotation Animator]]
</div>
= Ask player =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands:Tile - Show input prompt|Show Prompt]]
*[[Ylands:Tile - Input prompt force close|Force Close]]
*[[Ylands:Tile - Input prompt question|Get / Set Question]]
</div>
= Dialogue =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands:Tile - Show dialogue|Show Dialogue]]
*[[Ylands:Tile - Dialogue force close|Force Close]]
*[[Ylands:Tile - Dialogue question|Get / Set Dialogue Question]]
*[[Ylands:Tile - Answer text|Get / Set Answer Text]]
*[[Ylands:Tile - Answer enabled|Get / Set Answer Enabled]]
</div>
= Controller =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands:Tile - Controller - get-set controller|Get/Set controller]]
*[[Ylands:Tile - Controller - get-set parameter|Get/Set controller parameter]]
*[[Ylands:Tile - Controller - get possesor|Get possesor]]
*[[Ylands:Tile - Controller - get-set possesed object|Get/Set possesed object]]
*[[Ylands:Tile - Controller - get position|Get position]]
*[[Ylands:Tile - Controller - is grounded|Is grounded]]
*[[Ylands:Tile - Controller - get-set velocity|Get/set velocity]]
*[[Ylands:Tile - Controller - get-set orientation|Get/set orientation]]
*[[Ylands:Tile - Controller - get primary input|Get primary input]]
*[[Ylands:Tile - Controller - get secondary input|Get secondary input]]
*[[Ylands:Tile - Controller - get key action|Get key action]]
</div>
= Custom Camera =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands:Tile - Set Custom camera target|Set Target]]
*[[Ylands:Tile - Set Custom camera look at|Set Look at]]
</div>
= Custom Controls =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands:Tile - Get-Set Custom Controls active|Get / Set Custom Controls Active]]
*[[Ylands:Tile - Enable Custom Key Action|Enable Custom Key Action]]
*[[Ylands:Tile - Enable Default Key Action|Enable Default Key Action]]
</div>
= Custom UI =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands:Tile - Show custom HUD|Show Custom HUD]]
*[[Ylands:Tile - Show-close custom window|Show / Close Custom Window]]
*[[Ylands:Tile - Get widget|Get Widget]]
*[[Ylands:Tile - Enable-disable widget|Enable / Disable Widget]]
*[[Ylands:Tile - Get-set widget interactable|Get / Set Interactable]]
*[[Ylands:Tile - Get-set widget text|Get / Set Widget Text]]
*[[Ylands:Tile - Get-set widget color|Get / Set Widget Color]]
*[[Ylands:Tile - Get-set image fill|Get / Set Image Fill]]
*[[Ylands:Tile - Get widget child|Get Child Widget]]
*[[Ylands:Tile - Get-set widget position|Get / Set Widget Position]]
*[[Ylands:Tile - Get-set widget size|Get / Set Widget Size]]
*[[Ylands:Tile - Get-set widget rotation|Get / Set Widget Rotation]]
*[[Ylands:Tile - Get-set widget flip|Get / Set Widget Flip]]
</div>
= Data Set =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands:Tile - Data Set value|Get Value]]
*[[Ylands:Tile - Data Set row count|Get Row Count]]
*[[Ylands:Tile - Data Set column count|Get Column Count]]
</div>
= Entity label =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands:Tile - Add-Remove entity to label|Add / Remove entity]]
*[[Ylands:Tile - Get label entities|Get entities]]
*[[Ylands:Tile - Get label entity count|Get entity count]]
</div>
= Environment =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands:Tile - Get-set light intensity|Set/get light intensity]]
*[[Ylands:Tile - Get-set temperature|Set/get temperature]]
*[[Ylands:Tile - Get-set custom post process|Set/get custom post process]]
</div>
= Light =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands:Tile - Light - get-set color|Get / Set Light Color]]
*[[Ylands:Tile - Light - set-set intensity|Get / Set Light Intensity]]
</div>
= Logic label =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands:Tile - Add-Remove logic to label|Add / Remove game logic]]
*[[Ylands:Tile - Get label logic|Get logic objects]]
*[[Ylands:Tile - Get label logic count|Get logic objects count]]
</div>
= Particle effect =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands:Tile - Particle effect color|Get / Set Particle Effect Color]]
*[[Ylands:Tile - Get-set particle effect scale|Get / Set Particle Effect Scale]]
*[[Ylands:Tile - Add-remove particle template|Add / Remove Particle Template]]
*[[Ylands:Tile - Get-set particle template enabled|Get / Set Particle Template Enabled]]
*[[Ylands:Tile - Get-set melee attack effect|Get / Set Melee Attack Effect]]
</div>
= Post Process =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands:Tile - Get-set is active Custom Post Process|Get/set is active Custom Post Process]]
*[[Ylands:Tile - Get-set post process color filter|Get / set post process color filter]]
*[[Ylands:Tile - Get-set post process contrast|Get / set post process contrast]]
*[[Ylands:Tile - Get-set post process hue shift|Get / set post process hue shift]]
*[[Ylands:Tile - Get-set post process priority|Get / set post process priority]]
*[[Ylands:Tile - Get-set post process saturation|Get / set post process saturation]]
*[[Ylands:Tile - Get-set post process weight|Get / set post process weight]]
</div>
= Trigger zone =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands:Tile - Reset trigger zone|Reset Trigger]]
*[[Ylands:Tile - Get-Set zone visible|Get / Set Zone Visibility]]
*[[Ylands:Tile - Get-Set zone color|Get / Set Zone Color]]
</div>
= Time trigger =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands:Tile - Time trigger elapsed time|Get Elapsed Time]]
*[[Ylands:Tile - Time trigger remaining time|Get / Set Remaining Time]]
*[[Ylands:Tile - Time trigger total elapsed time|Get Total Elapsed Time]]
*[[Ylands:Tile - Reset time trigger|Reset Trigger]]
*[[Ylands:Tile - Time trigger time|Get / Set Time]]
</div>
= Transaction =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands:Tile - Show transaction|Show Transaction]]
</div>


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{{Ylands scripting navbox}}
{{Navbox/Ylands}}

Latest revision as of 16:36, 16 November 2022

Common

AI Behavior

Animator

Ask player

Dialogue

Controller

Custom Camera

Custom Controls

Custom UI

Data Set

Entity label

Environment

Light

Logic label

Particle effect

Post Process

Trigger zone

Time trigger

Transaction