Game logic - Time trigger – Ylands

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Delayed trigger which fires after given time period.
Delayed trigger which fires after given time period.


=Properties=
= Properties =
===Enabled===
=== Enabled ===
*Trigger runs when se to enabled. Disabling it will not reset it to initial state.
*Trigger runs when se to enabled. Disabling it will not reset it to initial state.


===Time===
=== Time ===
*Defines the time when Trigger fires according to selected type (see below)
*Defines the time when Trigger fires according to selected type (see below)


===Type===  
=== Type ===
*'''Real time seconds''' - time will define length of cycle in real seconds
*'''Real time seconds''' - time will define length of cycle in real seconds
*'''In-game hours'''  - time will define length of cycle in game hours
*'''In-game hours'''  - time will define length of cycle in game hours
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**Decimal format → 23.9 = 23:54
**Decimal format → 23.9 = 23:54


===Repeat count===
=== Repeat count ===
*Number of cycles
*Number of cycles


=Time trigger events=
= Time trigger events =
*[[Ylands Tile - Time Trigger On Trigger|On Trigger]]
*[[Ylands:Tile - Time Trigger On Trigger|On Trigger]]


=Related instructions=
= Related instructions =
*[[Ylands Tile - Game logic enabled|Get / Set Enabled]]
*[[Ylands:Tile - Game logic enabled|Get / Set Enabled]]
*[[Ylands Tile - Time trigger elapsed time|Get Elapsed Time]]
*[[Ylands:Tile - Time trigger elapsed time|Get Elapsed Time]]
*[[Ylands Tile - Time trigger remaining time|Get / Set Remaining Time]]
*[[Ylands:Tile - Time trigger remaining time|Get / Set Remaining Time]]
*[[Ylands Tile - Time trigger total elapsed time|Get Total Elapsed Time]]
*[[Ylands:Tile - Time trigger total elapsed time|Get Total Elapsed Time]]




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{{Ylands scripting navbox}}
{{Navbox/Ylands}}
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[[Category: Game Logic]]
[[Category: Ylands 0.10]]
[[Category: Ylands 0.10]]
[[Category: Game Logic]]

Latest revision as of 14:21, 24 November 2023

Description

Delayed trigger which fires after given time period.

Properties

Enabled

  • Trigger runs when se to enabled. Disabling it will not reset it to initial state.

Time

  • Defines the time when Trigger fires according to selected type (see below)

Type

  • Real time seconds - time will define length of cycle in real seconds
  • In-game hours - time will define length of cycle in game hours
  • At specific time in game-day - trigger will execute at specific game hour
    • 24 hour format (0 - 24)
    • Decimal format → 23.9 = 23:54

Repeat count

  • Number of cycles

Time trigger events

Related instructions