Tile - On Create Campfire – Ylands
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THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE. | |||
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== On Create Campfire == | |||
[[File:YlandsTile-470.png]] | |||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | |||
Called when '''entity''' (e. g. stick) is '''lit''' and becomes a campfire. | |||
=== Notes === | |||
* Used in '''entity''' script. | |||
== On Create Campfire == | |||
[[File:YlandsTile-471.png]] | |||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | |||
Called when '''entity''' (e. g. stick) is '''lit''' and becomes a campfire. | |||
=== Notes === | |||
* '''Event listener''' specific event. Used in scripting of this Game Logic. | |||
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{{Ylands | {{Navbox/Ylands}} | ||
{{DEFAULTSORT:{{#sub:{{PAGENAME}}| | {{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}} | ||
[[Category: | [[Category: Instructions]] | ||
Latest revision as of 14:23, 24 November 2023
On Create Campfire
Availability
Description
Called when entity (e. g. stick) is lit and becomes a campfire.
Notes
- Used in entity script.
On Create Campfire
Availability
Description
Called when entity (e. g. stick) is lit and becomes a campfire.
Notes
- Event listener specific event. Used in scripting of this Game Logic.