Tile category - Game logic – Ylands

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=Common=
=Common=
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands Tile - Game logic enabled|Get / Set Enabled]]
*[[Ylands:Tile - Game logic enabled|Get / Set Enabled]]
*[[Ylands Tile - Game logic name|Get / Set Name]]
*[[Ylands:Tile - Game logic name|Get / Set Name]]
*[[Ylands Tile - Game logic position-rotation-scale|Get / Set Position / Rotation / Scale]]
*[[Ylands:Tile - Game logic position-rotation-scale|Get / Set Position / Rotation / Scale]]
*[[Ylands Tile - Spawn game logic|Spawn Game Logic]]
*[[Ylands:Tile - Spawn game logic|Spawn Game Logic]]
*[[Ylands Tile - Delete game logic|Delete Game Logic]]
*[[Ylands:Tile - Delete game logic|Delete Game Logic]]
*[[Ylands Tile - Is game logic|Is Game Logic]]
*[[Ylands:Tile - Is game logic|Is Game Logic]]
*[[Ylands Tile - Get game logic ID|Get ID]]
*[[Ylands:Tile - Get game logic ID|Get ID]]
*[[Ylands Tile - Attach-Remove Game logic label|Attach / Remove Label]]
*[[Ylands:Tile - Attach-Remove Game logic label|Attach / Remove Label]]
*[[Ylands Tile - Has Game logic label|Has Label]]
*[[Ylands:Tile - Has Game logic label|Has Label]]
*[[Ylands Tile - Get Game logic labels|Get Labels]]
*[[Ylands:Tile - Get Game logic labels|Get Labels]]
*[[Ylands Tile - Add-Remove logic storage|Add / Remove Logic Storage]]
*[[Ylands:Tile - Add-Remove logic storage|Add / Remove Logic Storage]]
*[[Ylands Tile - Has logic storage|Has Logic Storage]]
*[[Ylands:Tile - Has logic storage|Has Logic Storage]]
*[[Ylands:Tile - Get channel members|Get Voice Chat Channel Members]]
</div>
</div>


=Trigger zone=
= AI Behavior =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands Tile - Reset trigger zone|Reset Trigger]]
*[[Ylands:Tile - AI - Get-set entity|Get / Set Entity]]
*[[Ylands Tile - Get-Set zone visible|Get / Set Zone Visibility]]
*[[Ylands:Tile - AI - Get-set agresivity|Get / Set Agresivity]]
*[[Ylands Tile - Get-Set zone color|Get / Set Zone Color]]
*[[Ylands:Tile - AI - Get-set detection radius|Get / Set Detection Radius]]
*[[Ylands:Tile - AI - Get-set combat range|Get / Set Combat Range]]
*[[Ylands:Tile - AI - Get-set flee radius|Get / Set Flee Radius]]
*[[Ylands:Tile - AI - Get-set agresivity distance|Get / Set Agresivity Distance]]
*[[Ylands:Tile - AI - Get-set fear distance|Get / Set Fear Distance]]
</div>
</div>


=Time trigger=
= Animator =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands Tile - Time trigger elapsed time|Get Elapsed Time]]
*[[Ylands:Tile - Get-Set position animator|Get / Set Position Animator]]
*[[Ylands Tile - Time trigger remaining time|Get / Set Remaining Time]]
*[[Ylands:Tile - Get-Set rotation animator|Get / Set Rotation Animator]]
*[[Ylands Tile - Time trigger total elapsed time|Get Total Elapsed Time]]
*[[Ylands Tile - Reset time trigger|Reset Trigger]]
*[[Ylands Tile - Time trigger time|Get / Set Time]]
</div>
</div>


=Ask player=
= Ask player =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands Tile - Show input prompt|Show Prompt]]
*[[Ylands:Tile - Show input prompt|Show Prompt]]
*[[Ylands Tile - Input prompt force close|Force Close]]
*[[Ylands:Tile - Input prompt force close|Force Close]]
*[[Ylands Tile - Input prompt question|Get / Set Question]]
*[[Ylands:Tile - Input prompt question|Get / Set Question]]
</div>
</div>


=Dialogue=
= Dialogue =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands Tile - Show dialogue|Show Dialogue]]
*[[Ylands:Tile - Show dialogue|Show Dialogue]]
*[[Ylands Tile - Dialogue force close|Force Close]]
*[[Ylands:Tile - Dialogue force close|Force Close]]
*[[Ylands Tile - Dialogue question|Get / Set Dialogue Question]]
*[[Ylands:Tile - Dialogue question|Get / Set Dialogue Question]]
*[[Ylands Tile - Answer text|Get / Set Answer Text]]
*[[Ylands:Tile - Answer text|Get / Set Answer Text]]
*[[Ylands Tile - Answer enabled|Get / Set Answer Enabled]]
*[[Ylands:Tile - Answer enabled|Get / Set Answer Enabled]]
</div>
</div>


=Custom UI=
= Controller =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands Tile - Show custom HUD|Show Custom HUD]]
*[[Ylands:Tile - Controller - get-set controller|Get/Set controller]]
*[[Ylands Tile - Show-close custom window|Show / Close Custom Window]]
*[[Ylands:Tile - Controller - get-set parameter|Get/Set controller parameter]]
*[[Ylands Tile - Enable-disable widget|Enable / Disable Widget]]
*[[Ylands:Tile - Controller - get possesor|Get possesor]]
*[[Ylands Tile - Get-set widget interactable|Get / Set Interactable]]
*[[Ylands:Tile - Controller - get-set possesed object|Get/Set possesed object]]
*[[Ylands Tile - Get-set widget text|Get / Set Widget Text]]
*[[Ylands:Tile - Controller - get position|Get position]]
*[[Ylands Tile - Get-set widget color|Get / Set Widget Color]]
*[[Ylands:Tile - Controller - is grounded|Is grounded]]
*[[Ylands Tile - Get-set image fill|Get / Set Image Fill]]
*[[Ylands:Tile - Controller - get-set velocity|Get/set velocity]]
*[[Ylands Tile - Get widget child|Get Child Widget]]
*[[Ylands:Tile - Controller - get-set orientation|Get/set orientation]]
*[[Ylands:Tile - Controller - get primary input|Get primary input]]
*[[Ylands:Tile - Controller - get secondary input|Get secondary input]]
*[[Ylands:Tile - Controller - get key action|Get key action]]
</div>
</div>


=Entity label=
= Custom Camera =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands Tile - Add-Remove entity to label|Add / Remove entity]]
*[[Ylands:Tile - Set Custom camera target|Set Target]]
*[[Ylands Tile - Get label entities|Get entities]]
*[[Ylands:Tile - Set Custom camera look at|Set Look at]]
*[[Ylands Tile - Get label entity count|Get entity count]]
</div>
</div>


=Logic label=
= Custom Controls =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands Tile - Add-Remove logic to label|Add / Remove game logic]]
*[[Ylands:Tile - Get-Set Custom Controls active|Get / Set Custom Controls Active]]
*[[Ylands Tile - Get label logic|Get logic objects]]
*[[Ylands:Tile - Enable Custom Key Action|Enable Custom Key Action]]
*[[Ylands Tile - Get label logic count|Get logic objects count]]
*[[Ylands:Tile - Enable Default Key Action|Enable Default Key Action]]
</div>
</div>


=Particle effect=
= Custom UI =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands Tile - Particle effect color|Get / Set Particle Effect Color]]
*[[Ylands:Tile - Show custom HUD|Show Custom HUD]]
*[[Ylands:Tile - Show-close custom window|Show / Close Custom Window]]
*[[Ylands:Tile - Get widget|Get Widget]]
*[[Ylands:Tile - Enable-disable widget|Enable / Disable Widget]]
*[[Ylands:Tile - Get-set widget interactable|Get / Set Interactable]]
*[[Ylands:Tile - Get-set widget text|Get / Set Widget Text]]
*[[Ylands:Tile - Get-set widget color|Get / Set Widget Color]]
*[[Ylands:Tile - Get-set image fill|Get / Set Image Fill]]
*[[Ylands:Tile - Get widget child|Get Child Widget]]
*[[Ylands:Tile - Get-set widget position|Get / Set Widget Position]]
*[[Ylands:Tile - Get-set widget size|Get / Set Widget Size]]
*[[Ylands:Tile - Get-set widget rotation|Get / Set Widget Rotation]]
*[[Ylands:Tile - Get-set widget flip|Get / Set Widget Flip]]
</div>
</div>


=Animator=
= Data Set =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands Tile - Get-Set position animator|Get / Set Position Animator]]
*[[Ylands:Tile - Data Set value|Get Value]]
*[[Ylands Tile - Get-Set rotation animator|Get / Set Rotation Animator]]
*[[Ylands:Tile - Data Set row count|Get Row Count]]
*[[Ylands:Tile - Data Set column count|Get Column Count]]
</div>
</div>


=Transaction=
= Entity label =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands Tile - Show transaction|Show Transaction]]
*[[Ylands:Tile - Add-Remove entity to label|Add / Remove entity]]
*[[Ylands:Tile - Get label entities|Get entities]]
*[[Ylands:Tile - Get label entity count|Get entity count]]
</div>
</div>


= Environment =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands:Tile - Get-set light intensity|Set/get light intensity]]
*[[Ylands:Tile - Get-set temperature|Set/get temperature]]
*[[Ylands:Tile - Get-set custom post process|Set/get custom post process]]
</div>
= Light =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands:Tile - Light - get-set color|Get / Set Light Color]]
*[[Ylands:Tile - Light - set-set intensity|Get / Set Light Intensity]]
</div>
= Logic label =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands:Tile - Add-Remove logic to label|Add / Remove game logic]]
*[[Ylands:Tile - Get label logic|Get logic objects]]
*[[Ylands:Tile - Get label logic count|Get logic objects count]]
</div>
= Particle effect =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands:Tile - Particle effect color|Get / Set Particle Effect Color]]
*[[Ylands:Tile - Get-set particle effect scale|Get / Set Particle Effect Scale]]
*[[Ylands:Tile - Add-remove particle template|Add / Remove Particle Template]]
*[[Ylands:Tile - Get-set particle template enabled|Get / Set Particle Template Enabled]]
*[[Ylands:Tile - Get-set melee attack effect|Get / Set Melee Attack Effect]]
</div>
= Post Process =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands:Tile - Get-set is active Custom Post Process|Get/set is active Custom Post Process]]
*[[Ylands:Tile - Get-set post process color filter|Get / set post process color filter]]
*[[Ylands:Tile - Get-set post process contrast|Get / set post process contrast]]
*[[Ylands:Tile - Get-set post process hue shift|Get / set post process hue shift]]
*[[Ylands:Tile - Get-set post process priority|Get / set post process priority]]
*[[Ylands:Tile - Get-set post process saturation|Get / set post process saturation]]
*[[Ylands:Tile - Get-set post process weight|Get / set post process weight]]
</div>
= Trigger zone =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands:Tile - Reset trigger zone|Reset Trigger]]
*[[Ylands:Tile - Get-Set zone visible|Get / Set Zone Visibility]]
*[[Ylands:Tile - Get-Set zone color|Get / Set Zone Color]]
</div>
= Time trigger =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands:Tile - Time trigger elapsed time|Get Elapsed Time]]
*[[Ylands:Tile - Time trigger remaining time|Get / Set Remaining Time]]
*[[Ylands:Tile - Time trigger total elapsed time|Get Total Elapsed Time]]
*[[Ylands:Tile - Reset time trigger|Reset Trigger]]
*[[Ylands:Tile - Time trigger time|Get / Set Time]]
</div>
= Transaction =
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands:Tile - Show transaction|Show Transaction]]
</div>


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{{Ylands scripting navbox}}
{{Navbox/Ylands}}

Latest revision as of 16:36, 16 November 2022

Common

AI Behavior

Animator

Ask player

Dialogue

Controller

Custom Camera

Custom Controls

Custom UI

Data Set

Entity label

Environment

Light

Logic label

Particle effect

Post Process

Trigger zone

Time trigger

Transaction