Game logic - Environment – Ylands
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(Created page with "=Description= *Helps the game engine to define enclosed areas and adjust post processing. =Properties= ===Zone shape=== *Shape of the Environment zone - box, sphere or caps...") |
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=Description= | =Description= | ||
*Helps the game engine to define enclosed areas and adjust post processing. | *Helps the game engine to define enclosed areas and adjust post processing in them. | ||
=Properties= | = Properties = | ||
===Zone shape=== | === Zone shape === | ||
*Shape of the Environment zone - box, sphere or capsule. | *Shape of the Environment zone - box, sphere or capsule. | ||
=== Visible === | |||
===Visible=== | |||
*Makes the Environment zone boundaries visible even in game. | *Makes the Environment zone boundaries visible even in game. | ||
===Color=== | === Color === | ||
*Color of Environment zone boundaries (when visible). | *Color of Environment zone boundaries (when visible). | ||
=Related instructions= | === Light Intensity === | ||
*[[Ylands Tile - Game logic position-rotation-scale|Get Position / Rotation / Scale]] | *Intensity of light inside the Interior zone (0 - 1). | ||
*[[Ylands Tile - Get-Set zone visible|Get / Set Zone Visibility]] | |||
*[[Ylands Tile - Get-Set zone color|Get / Set Zone Color]] | === Environment Temperature === | ||
*Environmental temperature inside the zone, default 20, unlimited scale. | |||
=== Use Custom Post Process === | |||
*Zone will apply effects of selected [[Ylands:Game logic - Custom Post Process|Custom Post Process]]. | |||
= Related instructions = | |||
*[[Ylands:Tile - Game logic position-rotation-scale|Get Position / Rotation / Scale]] | |||
*[[Ylands:Tile - Get-Set zone visible|Get / Set Zone Visibility]] | |||
*[[Ylands:Tile - Get-Set zone color|Get / Set Zone Color]] | |||
*[[Ylands:Tile - Get-set temperature|Get / Set Temperature]] | |||
*[[Ylands:Tile - Get-set light intensity|Get / Set Light Intensity]] | |||
*[[Ylands:Tile - Get-set custom post process|Get / Set Custom Post Process]] | |||
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{{Ylands | {{Navbox/Ylands}} | ||
{{DEFAULTSORT:{{#sub:{{PAGENAME}}| | {{DEFAULTSORT:{{#sub:{{PAGENAME}}|13}}}} | ||
[[Category: Game Logic]] | [[Category: Game Logic]] | ||
[[Category: Ylands 1.1]] | [[Category: Ylands 1.1]] |
Latest revision as of 14:21, 24 November 2023
Description
- Helps the game engine to define enclosed areas and adjust post processing in them.
Properties
Zone shape
- Shape of the Environment zone - box, sphere or capsule.
Visible
- Makes the Environment zone boundaries visible even in game.
Color
- Color of Environment zone boundaries (when visible).
Light Intensity
- Intensity of light inside the Interior zone (0 - 1).
Environment Temperature
- Environmental temperature inside the zone, default 20, unlimited scale.
Use Custom Post Process
- Zone will apply effects of selected Custom Post Process.
Related instructions
- Get Position / Rotation / Scale
- Get / Set Zone Visibility
- Get / Set Zone Color
- Get / Set Temperature
- Get / Set Light Intensity
- Get / Set Custom Post Process