Game logic - Environment – Ylands

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=Description=
=Description=
*Helps the game engine to define enclosed areas and adjust post processing.
*Helps the game engine to define enclosed areas and adjust post processing in them.


=Properties=
= Properties =


===Zone shape===  
=== Zone shape ===
*Shape of the Environment zone - box, sphere or capsule.
*Shape of the Environment zone - box, sphere or capsule.


===Light intensity===
=== Visible ===
*Intensity of light inside the Interior zone (0 - 1)
 
===Visible===
*Makes the Environment zone boundaries visible even in game.
*Makes the Environment zone boundaries visible even in game.


===Color===
=== Color ===
*Color of Environment zone boundaries (when visible).
*Color of Environment zone boundaries (when visible).


=Related instructions=
=== Light Intensity ===
*[[Ylands Tile - Game logic position-rotation-scale|Get Position / Rotation / Scale]]
*Intensity of light inside the Interior zone (0 - 1).
*[[Ylands Tile - Get-Set zone visible|Get / Set Zone Visibility]]
 
*[[Ylands Tile - Get-Set zone color|Get / Set Zone Color]]
=== Environment Temperature ===
*Environmental temperature inside the zone, default 20, unlimited scale.
 
=== Use Custom Post Process ===
*Zone will apply effects of selected [[Ylands:Game logic - Custom Post Process|Custom Post Process]].
 
= Related instructions =
*[[Ylands:Tile - Game logic position-rotation-scale|Get Position / Rotation / Scale]]
*[[Ylands:Tile - Get-Set zone visible|Get / Set Zone Visibility]]
*[[Ylands:Tile - Get-Set zone color|Get / Set Zone Color]]
*[[Ylands:Tile - Get-set temperature|Get / Set Temperature]]
*[[Ylands:Tile - Get-set light intensity|Get / Set Light Intensity]]
*[[Ylands:Tile - Get-set custom post process|Get / Set Custom Post Process]]




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{{Ylands scripting navbox}}
{{Navbox/Ylands}}
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[[Category: Game Logic]]
[[Category: Game Logic]]
[[Category: Ylands 1.1]]
[[Category: Ylands 1.1]]

Latest revision as of 14:21, 24 November 2023

Description

  • Helps the game engine to define enclosed areas and adjust post processing in them.

Properties

Zone shape

  • Shape of the Environment zone - box, sphere or capsule.

Visible

  • Makes the Environment zone boundaries visible even in game.

Color

  • Color of Environment zone boundaries (when visible).

Light Intensity

  • Intensity of light inside the Interior zone (0 - 1).

Environment Temperature

  • Environmental temperature inside the zone, default 20, unlimited scale.

Use Custom Post Process

Related instructions