Tile - On Heavy Attack Charge Start – Ylands
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== On Heavy Attack Charge Start == | |||
[[File:YlandsTile-814.png]] | |||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | |||
Called when a '''player''' starts '''charging''' a melee weapons for a '''heavy attack'''. | |||
=== Notes === | |||
* '''Event listener''' specific event. Used in scripting of this Game Logic. | |||
== On Heavy Attack Charge Start == | |||
[[File:YlandsTile-815.png]] | |||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | |||
Called when a '''player''' starts '''charging''' a melee weapons for a '''heavy attack'''. | |||
=== Notes === | |||
* Used in '''entity''' script. | |||
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{{Navbox/Ylands}} | {{Navbox/Ylands}} | ||
{{DEFAULTSORT:{{#sub:{{PAGENAME}}| | {{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}} | ||
[[Category: | [[Category: Instructions]] | ||
Latest revision as of 14:23, 24 November 2023
On Heavy Attack Charge Start
Availability
Description
Called when a player starts charging a melee weapons for a heavy attack.
Notes
- Event listener specific event. Used in scripting of this Game Logic.
On Heavy Attack Charge Start
Availability
Description
Called when a player starts charging a melee weapons for a heavy attack.
Notes
- Used in entity script.