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{{RV|type=command | {{RV|type=command | ||
|arma3 | |||
|1.58 | |game1= arma3 | ||
|version1= 1.58 | |||
|gr1= Object Manipulation | |gr1= Object Manipulation | ||
| Returns the list of model selections. When using default syntax, the named selections are returned from the first LOD only (LOD index 0). Alternative syntax allows to select LOD by name or by [[LOD_resolutions|LOD resolution]]. | |descr= Returns the list of model selections. When using default syntax, the named selections are returned from the first [[LOD]] only (LOD index 0).<br> | ||
{{Feature| | Alternative syntax allows to select LOD by name or by [[LOD_resolutions|LOD resolution]]. | ||
|s1= | |||
{{Feature|important| | |||
Sometimes internally "ViewGeometry" can be equal to "Geometry", and "FireGeometry" could be equal to "ViewGeometry". | |||
In order to pinpoint the actual LOD, use [[allLODs]] and [[LOD resolutions|LOD resolution]] as argument for selecting the LOD. | |||
}} | |||
|s1= [[selectionNames]] object | |||
|p1= object: [[Object]] | |p1= object: [[Object]] | ||
|s2= object [[selectionNames]] LOD | |r1= [[Array]] of [[String]]s - selection names | ||
|s2= object [[selectionNames]] LOD | |||
|s2since= arma3 2.00 | |||
|p21= object: [[Object]] | |p21= object: [[Object]] | ||
| | |p22= LOD: [[String]] or [[Number]] | ||
[[ | * [[String]] - LOD name; can be one of: | ||
** "Memory" | |||
** "Geometry" | |||
** "FireGeometry" | |||
** "LandContact" | |||
** "HitPoints" | |||
** {{GVI|arma3|2.06|size= 0.75}} "ViewGeometry" | |||
* [[Number]] - LOD resolution; command searches for a LOD with the similar [[LOD resolutions|resolution]] | |||
| | |r2= [[Array]] of [[String]]s - selection names | ||
| | |x1= <sqf> | ||
private _result = "Land_i_House_Small_02_V3_F" createVehicle _pos; | |||
selectionNames _house; | |||
/* | |||
[ | |||
"door_1","door_2","damt_1","door_handle_1","door_handle_2","glass_1_hide","glass_2_hide","glass_3_hide", | |||
"glass_1_unhide","glass_2_unhide","glass_3_unhide","glass_4_hide","glass_4_unhide" | |||
] | |||
*/ | |||
</sqf> | |||
|x4=Copy 5 LODs' selections:< | |x2= <sqf> | ||
selectionNames player; | |||
/* | |||
[ | |||
"spine","spine1","spine2","spine3","head", | |||
"leftshoulder","leftarm","leftarmroll","leftforearm","leftforearmroll","lefthand","rightshoulder","rightarm","rightarmroll","rightforearm","rightforearmroll","righthand", | |||
"pelvis","leftupleg","leftuplegroll","leftleg","leftlegroll","leftfoot","lefttoebase","rightupleg","rightuplegroll","rightleg","rightlegroll","rightfoot","righttoebase","weapon", | |||
"proxy:\a3\characters_f\proxies\weapon.001","proxy:\a3\characters_f\proxies\pistol.001", | |||
"proxy:\a3\characters_f\proxies\binoculars.001", | |||
"proxy:\a3\characters_f\proxies\launcher.001", | |||
"launcher","nvg","proxy:\a3\characters_f\proxies\nvg.001", | |||
"proxy:\a3\characters_f\proxies\flag.001", | |||
"proxy:\a3\characters_f\proxies\equipment.001", | |||
"proxy:\a3\characters_f\proxies\backpack.001", | |||
"proxy:\a3\characters_f\proxies\pistol_holstered.001", | |||
"proxy:\a3\characters_f\proxies\head_male.001", | |||
"proxy:\a3\characters_f\proxies\glasses.001", | |||
"proxy:\a3\characters_f\proxies\headgear.001", | |||
"proxy:\a3\characters_f\proxies\hair.001", | |||
"proxy:\a3\characters_f\proxies\backpack2.001", | |||
"proxy:\a3\characters_f\proxies\radio.001", | |||
"body_proxy","head_proxy", | |||
"lefthandindex1","lefthandindex2","lefthandindex3","lefthandmiddle1","lefthandmiddle2","lefthandmiddle3","lefthandring","lefthandpinky1","lefthandpinky2","lefthandpinky3", | |||
"lefthandring1","lefthandring2","lefthandring3","lefthandthumb1","lefthandthumb2","lefthandthumb3", | |||
"righthandindex1","righthandindex2","righthandindex3","righthandmiddle1","righthandmiddle2","righthandmiddle3","righthandring","righthandpinky1","righthandpinky2","righthandpinky3", | |||
"righthandring1","righthandring2","righthandring3","righthandthumb1","righthandthumb2","righthandthumb3", | |||
"injury_hands", | |||
"camo", | |||
"proxy:\a3\characters_f\heads\bysta.001", | |||
"injury_legs", | |||
"proxy:\a3\characters_f\proxies\hmd.001", | |||
"hl","insignia","injury_body","clan" | |||
] | |||
*/ | |||
</sqf> | |||
|x3= [[Arma 3: Event Handlers#HitPart|HitPart]] hit selections only: | |||
<sqf> | |||
selectionNames player select { !(player selectionPosition _x, "HitPoints"] isEqualTo [0,0,0]) }; | |||
/* | |||
[ | |||
"spine1","spine2","spine3","head","leftarm","leftarmroll","leftforearm","rightarm","rightarmroll","rightforearm", | |||
"pelvis","leftupleg","leftuplegroll","leftlegroll","leftfoot","rightupleg","rightuplegroll","rightleg","rightlegroll","rightfoot" | |||
] | |||
*/ | |||
</sqf> | |||
|x4= Copy 5 LODs' selections: | |||
<sqf> | |||
private _car = "B_MRAP_01_F" createVehicle getPos player; | |||
private _return = []; | private _return = []; | ||
{ | { | ||
_return | _return pushBack (_x + ": " + str (_car selectionNames _x)); | ||
} | } forEach ["Memory", "Geometry", "FireGeometry", "LandContact", "HitPoints"]; | ||
copyToClipboard (_return joinString endl); | |||
/* | |||
Memory: ["light_r_end","drivewheel_axis","posun wheel_1_1","posun wheel_1_2","posun wheel_2_1","posun wheel_2_2","wheel_1_1_steering_axis","wheel_2_1_steering_axis","wheel_2_1_axis","wheel_2_2_axis","wheel_1_2_axis","wheel_1_1_axis","basic_damper_destruct_axis","pos cargo","pos cargo dir","pos driver","pos driver dir","circulumreference","zamerny","doplnovani","light_l_end","light_r","light_l","stopa pll","stopa plp","stopa ppl","stopa ppp","stopa zll","stopa zlp","stopa zpl","stopa zpp","exhaust_dir","exhaust_pos","osaveze","mph_axis","rpm_axis","fuel_axis","temp2_axis","temp_axis","pip1_pos","pip1_dir","pip4_dir","pip6_dir","pip5_dir","pip7_dir","pip4_pos","pip6_pos","pip7_pos","pip5_pos","dustfrontright","dustfrontleft","dustbackleft","dustbackright","light_r_flare","light_l_flare","light_r_flare2","light_l_flare2","wheel_1_1_bound","wheel_1_2_bound","wheel_2_1_bound","wheel_2_2_bound","door_1_axis","door_2_axis","door_3_axis","door_4_axis","pedal_thrust_axis","pedal_brake_axis","slingloadcargo1","slingloadcargo2","slingloadcargo3","slingloadcargo4","tow_front_l","tow_rear_r","tow_front_r","tow_rear_l","taskmarker_1_pos","bbox_1_2_pos","bbox_1_1_pos","bbox_2_1_pos","bbox_2_2_pos","pip_1_tl","pip_1_tr","pip_1_bl","pip_1_br","pip_4_tl","pip_4_tr","pip_4_bl","pip_4_br","pip_5_tl","pip_5_tr","pip_5_br","pip_5_bl"] | Memory: ["light_r_end","drivewheel_axis","posun wheel_1_1","posun wheel_1_2","posun wheel_2_1","posun wheel_2_2","wheel_1_1_steering_axis","wheel_2_1_steering_axis","wheel_2_1_axis","wheel_2_2_axis","wheel_1_2_axis","wheel_1_1_axis","basic_damper_destruct_axis","pos cargo","pos cargo dir","pos driver","pos driver dir","circulumreference","zamerny","doplnovani","light_l_end","light_r","light_l","stopa pll","stopa plp","stopa ppl","stopa ppp","stopa zll","stopa zlp","stopa zpl","stopa zpp","exhaust_dir","exhaust_pos","osaveze","mph_axis","rpm_axis","fuel_axis","temp2_axis","temp_axis","pip1_pos","pip1_dir","pip4_dir","pip6_dir","pip5_dir","pip7_dir","pip4_pos","pip6_pos","pip7_pos","pip5_pos","dustfrontright","dustfrontleft","dustbackleft","dustbackright","light_r_flare","light_l_flare","light_r_flare2","light_l_flare2","wheel_1_1_bound","wheel_1_2_bound","wheel_2_1_bound","wheel_2_2_bound","door_1_axis","door_2_axis","door_3_axis","door_4_axis","pedal_thrust_axis","pedal_brake_axis","slingloadcargo1","slingloadcargo2","slingloadcargo3","slingloadcargo4","tow_front_l","tow_rear_r","tow_front_r","tow_rear_l","taskmarker_1_pos","bbox_1_2_pos","bbox_1_1_pos","bbox_2_1_pos","bbox_2_2_pos","pip_1_tl","pip_1_tr","pip_1_bl","pip_1_br","pip_4_tl","pip_4_tr","pip_4_bl","pip_4_br","pip_5_tl","pip_5_tr","pip_5_br","pip_5_bl"] | ||
Geometry: ["proxy:\a3\data_f\proxies\damagewheel\damagewheel_1.001","wheel_1_1_unhide","proxy:\a3\data_f\proxies\damagewheel\damagewheel_1.002","wheel_1_2_unhide","wheel_2_1_unhide","proxy:\a3\data_f\proxies\damagewheel\damagewheel_1.003","proxy:\a3\data_f\proxies\damagewheel\damagewheel_1.004","wheel_2_2_unhide","damagehide","wheel_1_2_damper","wheel_1_1_damper","wheel_2_2_damper","wheel_2_1_damper"] | Geometry: ["proxy:\a3\data_f\proxies\damagewheel\damagewheel_1.001","wheel_1_1_unhide","proxy:\a3\data_f\proxies\damagewheel\damagewheel_1.002","wheel_1_2_unhide","wheel_2_1_unhide","proxy:\a3\data_f\proxies\damagewheel\damagewheel_1.003","proxy:\a3\data_f\proxies\damagewheel\damagewheel_1.004","wheel_2_2_unhide","damagehide","wheel_1_2_damper","wheel_1_1_damper","wheel_2_2_damper","wheel_2_1_damper"] | ||
Line 46: | Line 110: | ||
LandContact: ["wheel_2_1_damper_land","wheel_1_2_damper_land","wheel_2_2_damper_land","wheel_1_1_damper_land"] | LandContact: ["wheel_2_1_damper_land","wheel_1_2_damper_land","wheel_2_2_damper_land","wheel_1_1_damper_land"] | ||
HitPoints: ["wheel_2_1_steering","wheel_2_2_steering","wheel_1_2_steering","wheel_1_1_steering","motor","karoserie","light_r","light_l","glass2","palivo","glass3","glass1","wheel_reserve_hit","light_r2","light_l2","zbytek","door_1","door_2","door_3","door_4","glass4","glass5","glass6","hit_engine_point","hit_fuel_point","hit_hull_point"] | HitPoints: ["wheel_2_1_steering","wheel_2_2_steering","wheel_1_2_steering","wheel_1_1_steering","motor","karoserie","light_r","light_l","glass2","palivo","glass3","glass1","wheel_reserve_hit","light_r2","light_l2","zbytek","door_1","door_2","door_3","door_4","glass4","glass5","glass6","hit_engine_point","hit_fuel_point","hit_hull_point"] | ||
*/ | |||
</sqf> | |||
|x5=Select "Memory" LOD by its [[ | |x5= Select "Memory" LOD by its [[LOD resolutions|resolution]]: | ||
<sqf>private _memoryLODNamedSelections = player selectionNames 1e15;</sqf> | |||
|seealso= [[createSimpleObject]] | |seealso= [[getBoneNames]] [[createSimpleObject]] [[hideSelection]] [[selectionPosition]] [[namedProperties]] [[animationNames]] [[allLODs]] [[LOD resolutions]] | ||
}} | }} | ||
Latest revision as of 20:03, 29 January 2024
Description
- Description:
- Returns the list of model selections. When using default syntax, the named selections are returned from the first LOD only (LOD index 0).
Alternative syntax allows to select LOD by name or by LOD resolution. - Groups:
- Object Manipulation
Syntax
- Syntax:
- selectionNames object
- Parameters:
- object: Object
- Return Value:
- Array of Strings - selection names
Alternative Syntax
- Syntax:
- object selectionNames LOD
- Parameters:
- object: Object
- LOD: String or Number
- String - LOD name; can be one of:
- "Memory"
- "Geometry"
- "FireGeometry"
- "LandContact"
- "HitPoints"
- 2.06 "ViewGeometry"
- Number - LOD resolution; command searches for a LOD with the similar resolution
- String - LOD name; can be one of:
- Return Value:
- Array of Strings - selection names
Examples
- Example 1:
- private _result = "Land_i_House_Small_02_V3_F" createVehicle _pos; selectionNames _house; /* [ "door_1","door_2","damt_1","door_handle_1","door_handle_2","glass_1_hide","glass_2_hide","glass_3_hide", "glass_1_unhide","glass_2_unhide","glass_3_unhide","glass_4_hide","glass_4_unhide" ] */
- Example 2:
- selectionNames player; /* [ "spine","spine1","spine2","spine3","head", "leftshoulder","leftarm","leftarmroll","leftforearm","leftforearmroll","lefthand","rightshoulder","rightarm","rightarmroll","rightforearm","rightforearmroll","righthand", "pelvis","leftupleg","leftuplegroll","leftleg","leftlegroll","leftfoot","lefttoebase","rightupleg","rightuplegroll","rightleg","rightlegroll","rightfoot","righttoebase","weapon", "proxy:\a3\characters_f\proxies\weapon.001","proxy:\a3\characters_f\proxies\pistol.001", "proxy:\a3\characters_f\proxies\binoculars.001", "proxy:\a3\characters_f\proxies\launcher.001", "launcher","nvg","proxy:\a3\characters_f\proxies\nvg.001", "proxy:\a3\characters_f\proxies\flag.001", "proxy:\a3\characters_f\proxies\equipment.001", "proxy:\a3\characters_f\proxies\backpack.001", "proxy:\a3\characters_f\proxies\pistol_holstered.001", "proxy:\a3\characters_f\proxies\head_male.001", "proxy:\a3\characters_f\proxies\glasses.001", "proxy:\a3\characters_f\proxies\headgear.001", "proxy:\a3\characters_f\proxies\hair.001", "proxy:\a3\characters_f\proxies\backpack2.001", "proxy:\a3\characters_f\proxies\radio.001", "body_proxy","head_proxy", "lefthandindex1","lefthandindex2","lefthandindex3","lefthandmiddle1","lefthandmiddle2","lefthandmiddle3","lefthandring","lefthandpinky1","lefthandpinky2","lefthandpinky3", "lefthandring1","lefthandring2","lefthandring3","lefthandthumb1","lefthandthumb2","lefthandthumb3", "righthandindex1","righthandindex2","righthandindex3","righthandmiddle1","righthandmiddle2","righthandmiddle3","righthandring","righthandpinky1","righthandpinky2","righthandpinky3", "righthandring1","righthandring2","righthandring3","righthandthumb1","righthandthumb2","righthandthumb3", "injury_hands", "camo", "proxy:\a3\characters_f\heads\bysta.001", "injury_legs", "proxy:\a3\characters_f\proxies\hmd.001", "hl","insignia","injury_body","clan" ] */
- Example 3:
- HitPart hit selections only:
selectionNames player select { !(player selectionPosition _x, "HitPoints"] isEqualTo [0,0,0]) }; /* [ "spine1","spine2","spine3","head","leftarm","leftarmroll","leftforearm","rightarm","rightarmroll","rightforearm", "pelvis","leftupleg","leftuplegroll","leftlegroll","leftfoot","rightupleg","rightuplegroll","rightleg","rightlegroll","rightfoot" ] */
- Example 4:
- Copy 5 LODs' selections:
private _car = "B_MRAP_01_F" createVehicle getPos player; private _return = []; { _return pushBack (_x + ": " + str (_car selectionNames _x)); } forEach ["Memory", "Geometry", "FireGeometry", "LandContact", "HitPoints"]; copyToClipboard (_return joinString endl); /* Memory: ["light_r_end","drivewheel_axis","posun wheel_1_1","posun wheel_1_2","posun wheel_2_1","posun wheel_2_2","wheel_1_1_steering_axis","wheel_2_1_steering_axis","wheel_2_1_axis","wheel_2_2_axis","wheel_1_2_axis","wheel_1_1_axis","basic_damper_destruct_axis","pos cargo","pos cargo dir","pos driver","pos driver dir","circulumreference","zamerny","doplnovani","light_l_end","light_r","light_l","stopa pll","stopa plp","stopa ppl","stopa ppp","stopa zll","stopa zlp","stopa zpl","stopa zpp","exhaust_dir","exhaust_pos","osaveze","mph_axis","rpm_axis","fuel_axis","temp2_axis","temp_axis","pip1_pos","pip1_dir","pip4_dir","pip6_dir","pip5_dir","pip7_dir","pip4_pos","pip6_pos","pip7_pos","pip5_pos","dustfrontright","dustfrontleft","dustbackleft","dustbackright","light_r_flare","light_l_flare","light_r_flare2","light_l_flare2","wheel_1_1_bound","wheel_1_2_bound","wheel_2_1_bound","wheel_2_2_bound","door_1_axis","door_2_axis","door_3_axis","door_4_axis","pedal_thrust_axis","pedal_brake_axis","slingloadcargo1","slingloadcargo2","slingloadcargo3","slingloadcargo4","tow_front_l","tow_rear_r","tow_front_r","tow_rear_l","taskmarker_1_pos","bbox_1_2_pos","bbox_1_1_pos","bbox_2_1_pos","bbox_2_2_pos","pip_1_tl","pip_1_tr","pip_1_bl","pip_1_br","pip_4_tl","pip_4_tr","pip_4_bl","pip_4_br","pip_5_tl","pip_5_tr","pip_5_br","pip_5_bl"] Geometry: ["proxy:\a3\data_f\proxies\damagewheel\damagewheel_1.001","wheel_1_1_unhide","proxy:\a3\data_f\proxies\damagewheel\damagewheel_1.002","wheel_1_2_unhide","wheel_2_1_unhide","proxy:\a3\data_f\proxies\damagewheel\damagewheel_1.003","proxy:\a3\data_f\proxies\damagewheel\damagewheel_1.004","wheel_2_2_unhide","damagehide","wheel_1_2_damper","wheel_1_1_damper","wheel_2_2_damper","wheel_2_1_damper"] FireGeometry: ["wheel_2_2_hide","wheel_1_2_hide","wheel_1_1_hide","wheel_2_1_hide","damagehide","glass2","glass3","glass1","proxy:\a3\data_f\proxies\damagewheel\damagewheel_1.001","wheel_1_1_unhide","proxy:\a3\data_f\proxies\damagewheel\damagewheel_1.002","wheel_1_2_unhide","wheel_2_1_unhide","proxy:\a3\data_f\proxies\damagewheel\damagewheel_1.003","proxy:\a3\data_f\proxies\damagewheel\damagewheel_1.004","wheel_2_2_unhide","proxy:\a3\data_f\proxies\passenger_mrap_01_back\cargo.002","proxy:\a3\data_f\proxies\passenger_generic01_foldhands\cargo.003","proxy:\a3\data_f\proxies\passenger_mrap_01_front\cargo.001","proxy:\a3\data_f\proxies\driver_offroad\driver.001","reserve_wheel","zbytek","glass4","glass5","glass6","hit_engine","hit_fuel","hit_hull","door_1_hide","door_3_hide"] LandContact: ["wheel_2_1_damper_land","wheel_1_2_damper_land","wheel_2_2_damper_land","wheel_1_1_damper_land"] HitPoints: ["wheel_2_1_steering","wheel_2_2_steering","wheel_1_2_steering","wheel_1_1_steering","motor","karoserie","light_r","light_l","glass2","palivo","glass3","glass1","wheel_reserve_hit","light_r2","light_l2","zbytek","door_1","door_2","door_3","door_4","glass4","glass5","glass6","hit_engine_point","hit_fuel_point","hit_hull_point"] */
- Example 5:
- Select "Memory" LOD by its resolution:
Additional Information
- See also:
- getBoneNames createSimpleObject hideSelection selectionPosition namedProperties animationNames allLODs LOD resolutions
Notes
-
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