Tile - On Heavy Attack Charge Start – Ylands

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[[File:YlandsTile-814.png]]
[[File:YlandsTile-814.png]]
=== Availability ===
[[Ylands:Tile Availability - Server|Server]]


=== Description ===
=== Description ===


Event '''called''' when a '''player''' starts '''charging''' a melee weapons for a '''heavy attack'''.
Called when a '''player''' starts '''charging''' a melee weapons for a '''heavy attack'''.


=== Notes ===
=== Notes ===
Line 17: Line 21:


[[File:YlandsTile-815.png]]
[[File:YlandsTile-815.png]]
=== Availability ===
[[Ylands:Tile Availability - Server|Server]]


=== Description ===
=== Description ===


Event '''called''' when a '''player''' starts '''charging''' a melee weapons for a '''heavy attack'''.
Called when a '''player''' starts '''charging''' a melee weapons for a '''heavy attack'''.


=== Notes ===
=== Notes ===
Line 29: Line 37:
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{{Navbox/Ylands}}
{{Navbox/Ylands}}
{{DEFAULTSORT:{{#sub:{{PAGENAME}}|14}}}}
{{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}}


[[Category: Instructions]]
[[Category: Instructions]]

Latest revision as of 14:23, 24 November 2023

On Heavy Attack Charge Start

YlandsTile-814.png

Availability

Server

Description

Called when a player starts charging a melee weapons for a heavy attack.

Notes

  • Event listener specific event. Used in scripting of this Game Logic.

On Heavy Attack Charge Start

YlandsTile-815.png

Availability

Server

Description

Called when a player starts charging a melee weapons for a heavy attack.

Notes

  • Used in entity script.