BIS fnc helicopterGetHitpoints: Difference between revisions
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{{RV|type=function | |||
|game1= tkoh | |||
|version1= 1.00 | |||
| | |game2= arma3 | ||
|version2= 0.50 | |||
| | |gr1= Helicopters | ||
| | |descr= Return all hitpoints for a helicopter. | ||
|s1= object call [[BIS_fnc_helicopterGetHitpoints]] | |||
|p1= object: [[Object]] - helicopter | |||
|r1= [[Array]] of [[String]]s | |||
|x1= <sqf>[BIS_helicopter] call BIS_fnc_helicopterGetHitpoints;</sqf> | |||
|seealso= [[setDamage]] [[setDammage]] [[getDammage]] [[setHit]] [[getHit]] [[getHitIndex]] [[setHitIndex]] [[getHitPointDamage]] [[setHitPointDamage]] | |||
}} | }} | ||
Latest revision as of 14:48, 8 November 2023
Description
- Description:
- Return all hitpoints for a helicopter.
- Execution:
- call
- Groups:
- Helicopters
Syntax
- Syntax:
- object call BIS_fnc_helicopterGetHitpoints
- Parameters:
- object: Object - helicopter
- Return Value:
- Array of Strings
Examples
- Example 1:
Additional Information
- See also:
- setDamage setDammage getDammage setHit getHit getHitIndex setHitIndex getHitPointDamage setHitPointDamage
Notes
-
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