nearObjectsReady: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| arma2 | | arma2 | ||
|1.00 | |1.00 | ||
|gr1= Object Detection | |gr1= Object Detection | ||
| Check whether all data are loaded to nearObjects will return in reasonable time. | | Check whether all data are loaded to nearObjects will return in reasonable time. | ||
| position '''nearObjectsReady''' radius | | position '''nearObjectsReady''' radius | ||
|p1= position: [[Object]] or [[Array]] in format [[PositionAGL]] or [[Position2D]] | |p1= position: [[Object]] or [[Array]] in format [[PositionAGL]] or [[Position2D]] | ||
|p2= radius: [[Number]] - | |p2= radius: [[Number]] - | ||
|p3 | |p3= | ||
| [[Boolean]] | | [[Boolean]] | ||
|x1= <code>_twnpos [[nearObjectsReady]] 500;//from ALICE</code> | |x1= <code>_twnpos [[nearObjectsReady]] 500;//from ALICE</code> | ||
| [[findNearestEnemy]], [[nearestBuilding]], [[nearestObject]], [[nearestObjects]], [[nearObjects]], [[nearestLocation]], [[nearEntities]], [[nearTargets]], [[nearSupplies]], [[nearestLocationWithDubbing]], [[nearRoads]] | | [[findNearestEnemy]], [[nearestBuilding]], [[nearestObject]], [[nearestObjects]], [[nearObjects]], [[nearestLocation]], [[nearEntities]], [[nearTargets]], [[nearSupplies]], [[nearestLocationWithDubbing]], [[nearRoads]] | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= |
Revision as of 01:24, 18 January 2021
Description
- Description:
- Check whether all data are loaded to nearObjects will return in reasonable time.
- Groups:
- Object Detection
Syntax
- Syntax:
- position nearObjectsReady radius
- Parameters:
- position: Object or Array in format PositionAGL or Position2D
- radius: Number -
- Return Value:
- Boolean
Examples
- Example 1:
_twnpos nearObjectsReady 500;//from ALICE
Additional Information
- See also:
- findNearestEnemynearestBuildingnearestObjectnearestObjectsnearObjectsnearestLocationnearEntitiesnearTargetsnearSuppliesnearestLocationWithDubbingnearRoads
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note