nearestLocations: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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{{Command|Comments=
{{Command


| arma1 |Game name=
| arma1


|1.08|Game version=
|1.08


|arg= |Multiplayer Arguments=
|arg=


|eff= |Multiplayer Effects=
|eff=


|gr1= Locations |GROUP1=
|gr1= Locations


| Returns an array of locations of chosen type(s) within the given radius of the given position, sorted from nearest to farthest.
| Returns an array of locations of chosen type(s) within the given radius of the given position, sorted from nearest to farthest.
{{Informative | Although locations can be placed in 3D with [[setPosition]], [[nearestLocations]] search result is sorted in 2D.}} |DESCRIPTION=
{{Informative | Although locations can be placed in 3D with [[setPosition]], [[nearestLocations]] search result is sorted in 2D.}}


| [[nearestLocations]] [position, [locationType1, locationType2, ...], radius, sortPosition] |SYNTAX=
| [[nearestLocations]] [position, [locationType1, locationType2, ...], radius, sortPosition]


|p1= position: [[Array]] - [[Position2D]], [[Position3D]] or [[Object]] |PARAMETER1=
|p1= position: [[Array]] - [[Position2D]], [[Position3D]] or [[Object]]


|p2= locationTypeX: [[String]] - [[Location#Location Types|location type]] name, e.g "NameCity"
|p2= locationTypeX: [[String]] - [[Location#Location Types|location type]] name, e.g "NameCity"
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|p3= radius: [[Number]] - maximum distance from the given position that returned locations may be, in meters.
|p3= radius: [[Number]] - maximum distance from the given position that returned locations may be, in meters.


|p4= sortPosition: [[Array]] - (Optional) [[Position2D]], [[Position3D]] or [[Object]] - results will be sorted from the distance to given ''sortPosition'' (nearest to farthest still) |PARAMETER4=
|p4= sortPosition: [[Array]] - (Optional) [[Position2D]], [[Position3D]] or [[Object]] - results will be sorted from the distance to given ''sortPosition'' (nearest to farthest still)


| [[Array]] of [[Location|locations]] |RETURNVALUE=
| [[Array]] of [[Location|locations]]
   
   
|x1= <code>_nearbyLocations = [[nearestLocations]] [<nowiki/>[[position]] [[player]], ["RockArea", "VegetationFir"], 100];</code> |EXAMPLE1=
|x1= <code>_nearbyLocations = [[nearestLocations]] [<nowiki/>[[position]] [[player]], ["RockArea", "VegetationFir"], 100];</code>


|x2= Find any of nearest locations:<code>[[private]] _allLocationTypes = [];
|x2= Find any of nearest locations:<code>[[private]] _allLocationTypes = [];
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} [[forEach]] [[nearestLocations]] [<nowiki/>[[player]], _allLocationTypes, 500];</code>
} [[forEach]] [[nearestLocations]] [<nowiki/>[[player]], _allLocationTypes, 500];</code>


| [[createLocation]], [[nearestLocation]], [[locationPosition]], [[nearestLocationWithDubbing]] |SEEALSO=
| [[createLocation]], [[nearestLocation]], [[locationPosition]], [[nearestLocationWithDubbing]]
}}
}}



Revision as of 01:23, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns an array of locations of chosen type(s) within the given radius of the given position, sorted from nearest to farthest.
Although locations can be placed in 3D with setPosition, nearestLocations search result is sorted in 2D.
Groups:
Locations

Syntax

Syntax:
nearestLocations [position, [locationType1, locationType2, ...], radius, sortPosition]
Parameters:
position: Array - Position2D, Position3D or Object
locationTypeX: String - location type name, e.g "NameCity"
radius: Number - maximum distance from the given position that returned locations may be, in meters.
sortPosition: Array - (Optional) Position2D, Position3D or Object - results will be sorted from the distance to given sortPosition (nearest to farthest still)
Return Value:
Array of locations

Examples

Example 1:
_nearbyLocations = nearestLocations [position player, ["RockArea", "VegetationFir"], 100];
Example 2:
Find any of nearest locations:private _allLocationTypes = []; "_allLocationTypes pushBack configName _x" configClasses (configFile >> "CfgLocationTypes"); { systemChat format [ "%1 (%2) - %3m", _x, text _x, position player distance _x ]; } forEach nearestLocations [player, _allLocationTypes, 500];

Additional Information

See also:
createLocationnearestLocationlocationPositionnearestLocationWithDubbing

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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