Game logic - Environment – Ylands

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " (={2,})([^ = ])(.*)([^ = ])(={2,}) * " to " $1 $2$3$4 $5 ")
m (Text replacement - " (\=+)([a-zA-Z0-9][^ ]+[a-zA-Z0-9])(\=+) " to " $1 $2 $3 ")
Line 2: Line 2:
*Helps the game engine to define enclosed areas and adjust post processing in them.
*Helps the game engine to define enclosed areas and adjust post processing in them.


=Properties=
= Properties =


=== Zone shape ===
=== Zone shape ===
Line 22: Line 22:
*Zone will apply effects of selected [[Ylands Game logic - Custom Post Process|Custom Post Process]].
*Zone will apply effects of selected [[Ylands Game logic - Custom Post Process|Custom Post Process]].


=Related instructions=
= Related instructions =
*[[Ylands Tile - Game logic position-rotation-scale|Get Position / Rotation / Scale]]
*[[Ylands Tile - Game logic position-rotation-scale|Get Position / Rotation / Scale]]
*[[Ylands Tile - Get-Set zone visible|Get / Set Zone Visibility]]
*[[Ylands Tile - Get-Set zone visible|Get / Set Zone Visibility]]

Revision as of 15:39, 17 November 2021

Description

  • Helps the game engine to define enclosed areas and adjust post processing in them.

Properties

Zone shape

  • Shape of the Environment zone - box, sphere or capsule.

Visible

  • Makes the Environment zone boundaries visible even in game.

Color

  • Color of Environment zone boundaries (when visible).

Light Intensity

  • Intensity of light inside the Interior zone (0 - 1).

Environment Temperature

  • Environmental temperature inside the zone, default 20, unlimited scale.

Use Custom Post Process

Related instructions