combatBehaviour: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|2.03 " to "| 2.04 ") |
Lou Montana (talk | contribs) m (Arma3dev → arma3) |
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{{RV|type=command | {{RV|type=command | ||
| | |game1= arma3 | ||
| 2.04 | |version1= 2.04 | ||
|arg= global | |arg= global | ||
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|gr2= Groups | |gr2= Groups | ||
| Returns combat behaviour of unit or group. To set unit or group behaviour see [[setCombatBehaviour]]. The behaviour is one of: | |descr= Returns combat behaviour of unit or group. To set unit or group behaviour see [[setCombatBehaviour]]. The behaviour is one of: | ||
*"CARELESS" | * "CARELESS" | ||
*"SAFE" | * "SAFE" | ||
*"AWARE" | * "AWARE" | ||
*"COMBAT" | * "COMBAT" | ||
*"STEALTH" | * "STEALTH" | ||
*"ERROR" - when not available | * "ERROR" - when not available | ||
| | |s1= [[combatBehaviour]] unit | ||
|p1= unit: [[Object]] - AI unit | |p1= unit: [[Object]] - AI unit | ||
| [[String]] - unit behaviour, see description | |r1= [[String]] - unit behaviour, see description | ||
|s2= [[combatBehaviour]] group | |s2= [[combatBehaviour]] group | ||
Line 40: | Line 40: | ||
|seealso= [[setCombatBehaviour]], [[setBehaviour]], [[setBehaviourStrong]], [[setWaypointBehaviour]], [[combatMode]], [[setCombatMode]], [[skill]], [[setSkill]] | |seealso= [[setCombatBehaviour]], [[setBehaviour]], [[setBehaviourStrong]], [[setWaypointBehaviour]], [[combatMode]], [[setCombatMode]], [[skill]], [[setSkill]] | ||
}} | }} | ||
Revision as of 14:34, 27 April 2021
Description
- Description:
- Returns combat behaviour of unit or group. To set unit or group behaviour see setCombatBehaviour. The behaviour is one of:
- "CARELESS"
- "SAFE"
- "AWARE"
- "COMBAT"
- "STEALTH"
- "ERROR" - when not available
- Groups:
- Object ManipulationGroups
Syntax
- Syntax:
- combatBehaviour unit
- Parameters:
- unit: Object - AI unit
- Return Value:
- String - unit behaviour, see description
Alternative Syntax
- Syntax:
- combatBehaviour group
- Parameters:
- group: Group - AI group
- Return Value:
- String - group behaviour, see description
Examples
- Example 1:
unit1 setCombatBehaviour "CARELESS"; combatBehaviour unit1; //"CARELESS"
- Example 2:
group unit1 setCombatBehaviour "SAFE"; combatBehaviour group unit1; //"SAFE"
Additional Information
- See also:
- setCombatBehavioursetBehavioursetBehaviourStrongsetWaypointBehaviourcombatModesetCombatModeskillsetSkill
Notes
-
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