Tile - YUnit - Set Ai Behaviour – Ylands
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m (YlandsClassyBot moved page Ylands Tile - AI - Get-set entity to Ylands:Tile - YUnit - Set Ai Behaviour: New Structure) |
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THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE. | |||
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== Set Ai Behaviour(Entity, To) == | |||
[[File:YlandsTile-1087.png]] | |||
<pre>static setAiBehaviour(target: YEntity, value: YAiBehaviour): void;</pre> | |||
=== Parameters === | |||
==== target ==== | |||
Target entity | |||
==== value ==== | |||
New AI Behavior | |||
=== Description === | |||
Allows to set '''AI Behaviour''' of target '''entity''' (actor). | |||
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[[Category: Instructions]] | [[Category: Instructions]] | ||
Revision as of 09:52, 8 July 2021
Set Ai Behaviour(Entity, To)
static setAiBehaviour(target: YEntity, value: YAiBehaviour): void;
Parameters
target
Target entity
value
New AI Behavior
Description
Allows to set AI Behaviour of target entity (actor).