Tile - YEntity - Spawn Entity – Ylands

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m (YlandsClassyBot moved page Ylands Tile - Spawn entity to Ylands:Tile - YEntity - Spawn Entity: New Structure)
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[[Image:Ylands_Tile_-_Spawn_entity1.png]]
<!---
*Allows to '''spawn''' selected entity [[Ylands Tile - Entity prototype literal|'''Prototype''']] to world, either at specific position or in to a container.
THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE.
*Item count cannot be higher than entity stack size, instruction will always create only one entity instance.
-->
== Spawn Entity(Type, Item count, Position, Rotation) ==


[[File:YlandsTile-287.png]]


[[Image:Ylands_Tile_-_Spawn_entity2.png]]
[[File:YlandsTile-287-rv.png]]
*Allows to '''spawn''' entity from a [[Ylands Game logic - Entity template|'''Template''']], either at specific position or in to a container.
 
<pre>static spawnEntity(type: YEntityType, count: number, position: YVector3, orientation: YVector3): YEntity;</pre>
=== Parameters ===
 
==== type ====
 
==== count ====
 
==== position ====
 
==== orientation ====
 
=== Returns ===
 
'''YEntity'''
 
=== Description ===
 
Allows to '''spawn''' selected entity '''Prototype''' to world, either at specific position or in to a container. Item count cannot be higher than entity stack size, instruction will always create only one entity instance.
 
== Spawn Entity(Type, Item count, Target) ==
 
[[File:YlandsTile-288.png]]
 
[[File:YlandsTile-288-rv.png]]
 
<pre>static spawnEntity(type: YEntityType, count: number, container: YEntity): YEntity;</pre>
=== Parameters ===
 
==== type ====
 
==== count ====
 
==== container ====
 
=== Returns ===
 
'''YEntity'''
 
=== Description ===
 
Allows to '''spawn''' entity from a '''Template''', either at specific position or in to a container.
 
== Spawn Entity(Template, Position, Rotation) ==
 
[[File:YlandsTile-129.png]]
 
[[File:YlandsTile-129-rv.png]]
 
<pre>static spawn(template: YEntityTemplate, position: YVector3, orientation: YVector3): YEntity;</pre>
=== Parameters ===
 
==== template ====
 
==== position ====
 
==== orientation ====
 
=== Returns ===
 
'''YEntity'''
 
=== Description ===
 
Allows to '''spawn''' selected entity '''Prototype''' at specific position in the world.
 
=== Notes ===
 
* Item count cannot be higher than entity stack size, instruction will always create only one entity instance.
 
== Spawn Entity(Template, Target) ==
 
[[File:YlandsTile-128.png]]
 
[[File:YlandsTile-128-rv.png]]
 
<pre>static spawn(template: YEntityTemplate, container: YEntity): YEntity;</pre>
=== Parameters ===
 
==== template ====
 
==== container ====
 
=== Returns ===
 
'''YEntity'''
 
=== Description ===
 
Allows to '''spawn''' selected entity *''Prototype'' in to a container.
 
=== Notes ===
 
* Item count cannot be higher than entity stack size, instruction will always create only one entity instance.
* Works also for players and NPCs.




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[[Category: Instructions]]
[[Category: Instructions]]
[[Category: Ylands 0.10]]

Revision as of 09:52, 8 July 2021

Spawn Entity(Type, Item count, Position, Rotation)

YlandsTile-287.png

YlandsTile-287-rv.png

static spawnEntity(type: YEntityType, count: number, position: YVector3, orientation: YVector3): YEntity;

Parameters

type

count

position

orientation

Returns

YEntity

Description

Allows to spawn selected entity Prototype to world, either at specific position or in to a container. Item count cannot be higher than entity stack size, instruction will always create only one entity instance.

Spawn Entity(Type, Item count, Target)

YlandsTile-288.png

YlandsTile-288-rv.png

static spawnEntity(type: YEntityType, count: number, container: YEntity): YEntity;

Parameters

type

count

container

Returns

YEntity

Description

Allows to spawn entity from a Template, either at specific position or in to a container.

Spawn Entity(Template, Position, Rotation)

YlandsTile-129.png

YlandsTile-129-rv.png

static spawn(template: YEntityTemplate, position: YVector3, orientation: YVector3): YEntity;

Parameters

template

position

orientation

Returns

YEntity

Description

Allows to spawn selected entity Prototype at specific position in the world.

Notes

  • Item count cannot be higher than entity stack size, instruction will always create only one entity instance.

Spawn Entity(Template, Target)

YlandsTile-128.png

YlandsTile-128-rv.png

static spawn(template: YEntityTemplate, container: YEntity): YEntity;

Parameters

template

container

Returns

YEntity

Description

Allows to spawn selected entity *Prototype in to a container.

Notes

  • Item count cannot be higher than entity stack size, instruction will always create only one entity instance.
  • Works also for players and NPCs.