Tile - YUnit - Set Ai Behaviour – Ylands
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New AI Behavior | New AI Behavior | ||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | === Description === |
Revision as of 12:16, 12 November 2021
Set Ai Behaviour(Entity, To)
static setAiBehaviour(target: YEntity, value: YAiBehaviour): void;
Parameters
target
Target entity
value
New AI Behavior
Availability
Description
Allows to set AI Behaviour of target entity (actor).