Tile - YLogic - Transform Rotation – Ylands
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== Transform Rotation(Logic, Offset) == | == Transform Rotation(Logic, Offset) == | ||
<pre>transformRotation(offset: YVector3): YVector3;</pre> | <pre>transformRotation(offset: YVector3): YVector3;</pre> |
Revision as of 16:47, 1 December 2022
Transform Rotation(Logic, Offset)
transformRotation(offset: YVector3): YVector3;
Parameters
offset
Rotation offset (vector)
Returns
YVector3
Availability
Description
Returns new rotation which is offset to target entity rotation (local space).