setTriggerType: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (template:command argument fix)
m (template:command argument fix)
Line 5: Line 5:


|1.00|= Game version
|1.00|= Game version
|arg= global|= Arguments in MP
|arg= global|Multiplayer Arguments=
|eff= local |= Effects in MP
|eff= local |Multiplayer Effects=
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 11:14, 5 August 2019

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Sets the type of action processed by the trigger after activation (no action, a waypoints switch or an end of mission):
  • "NONE"
  • "EAST G" - Guarded by OPFOR - use createGuardedPoint instead!
  • "WEST G" - Guarded by BLUFOR - use createGuardedPoint instead!
  • "GUER G" - Guarded by Independent - use createGuardedPoint instead!
  • "SWITCH" - Switch waypoints/break loop (see Triggers)
  • "END1" - End #1
  • "END2" - End #2
  • "END3" - End #3
  • "END4" - End #4
  • "END5" - End #5
  • "END6" - End #6
  • "LOOSE" - Lose //it is not a typo on the wiki, it is indeed misspelt in the game engine.
  • "WIN" - (not found in ArmA)
Groups:
Uncategorised

Syntax

Syntax:
trigger setTriggerType action
Parameters:
trigger: Object
action: String
Return Value:
Nothing

Examples

Example 1:
_trigger setTriggerType "END1"

Additional Information

See also:
triggerTypecreateTriggersetTriggerActivationsetTriggerAreasetTriggerStatementssetTriggerTextsetTriggerTimeoutcreateGuardedPoint

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section