limitSpeed: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
||
Line 1: | Line 1: | ||
{{Command|Comments= | {{Command|Comments= | ||
| arma1 |Game name= | | arma1 |Game name= | ||
Line 9: | Line 8: | ||
|gr2= Object Manipulation |GROUP2= | |gr2= Object Manipulation |GROUP2= | ||
| Limit speed of given vehicle or person to given value (in km/h). |DESCRIPTION= | | Limit speed of given vehicle or person to given value (in km/h). |DESCRIPTION= | ||
| objectName '''limitSpeed''' speed |SYNTAX= | | objectName '''limitSpeed''' speed |SYNTAX= | ||
Line 21: | Line 18: | ||
| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>// Adjust "speedLimit" variable to change limited speed. (A3 1.24 we don't need loop for a continus effect, [[limitSpeed]] alone is enough.) | |x1= <code>// Adjust "speedLimit" variable to change limited speed. (A3 1.24 we don't need loop for a continus effect, [[limitSpeed]] alone is enough.) | ||
Line 36: | Line 32: | ||
MyVehicle [[limitSpeed]] 5; //Watch the effect of this command. | MyVehicle [[limitSpeed]] 5; //Watch the effect of this command. | ||
</code> | = Example 2 | </code> | = Example 2 | ||
| [[speed]] |SEEALSO= | | [[speed]] |SEEALSO= |
Revision as of 01:55, 17 January 2021
Description
- Description:
- Limit speed of given vehicle or person to given value (in km/h).
- Groups:
- Unit ControlObject Manipulation
Syntax
- Syntax:
- objectName limitSpeed speed
- Parameters:
- objectName: Object
- speed: Number
- Return Value:
- Nothing
Examples
- Example 1:
// Adjust "speedLimit" variable to change limited speed. (A3 1.24 we don't need loop for a continus effect, limitSpeed alone is enough.) _this setVariable ["speedLimit", 200]; _nul = _this spawn { while {canMove _this} do { _this limitSpeed (_this getVariable "speedLimit"); sleep 0.1; }; };
- Example 2:
["SpeedObserver","onEachFrame",{hintSilent format ["%1",speed vehicle MyVehicle]},[]] call BIS_fnc_addStackedEventHandler; sleep 10; MyVehicle limitSpeed 5; //Watch the effect of this command.
Additional Information
- See also:
- speed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 9 February 2008
- Kronzky
- (A1 1.08.5163)Has only an temporary effect on the vehicle specified (i.e. vehicle goes back to its previous speed right away). So, in order for this command to have a real, noticeable effect, it would have to be issued continuously (e.g. via a script loop, but in A3 1.24 it is unnecessary).
- Posted on 29 July 2014
- ffur2007slx2_5
- (A3 1.24)To clarify, limitSpeed only do effect on non-player controlled AI units, it has continuous effect and AI won’t break through the speed limitation until one is contacted, engaged or regrouped.