Tile category - Events – Ylands
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Lou Montana (talk | contribs) m (Text replacement - "{{Ylands editor navbox}}" to "{{Navbox/Ylands}}") |
Lou Montana (talk | contribs) m (Text replacement - " (={2,})([^ = ])(.*)([^ = ])(={2,}) * " to " $1 $2$3$4 $5 ") |
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=Entity= | =Entity= | ||
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;"> | <div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;"> | ||
===Common=== | === Common === | ||
*[[Ylands Tile - On Damage Entity Event|On Damage]] | *[[Ylands Tile - On Damage Entity Event|On Damage]] | ||
*[[Ylands Tile - On Kill Entity Event|On Kill]] | *[[Ylands Tile - On Kill Entity Event|On Kill]] | ||
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*[[Ylands Tile - On Paint Event|On Paint]] | *[[Ylands Tile - On Paint Event|On Paint]] | ||
*[[Ylands Tile - On Revert Color Event|On Revert Color]] | *[[Ylands Tile - On Revert Color Event|On Revert Color]] | ||
===Player events=== | === Player events === | ||
*[[Ylands Tile - On Player Connected|On Connected]] | *[[Ylands Tile - On Player Connected|On Connected]] | ||
*[[Ylands Tile - On Player Disconnected|On Disconnected]] | *[[Ylands Tile - On Player Disconnected|On Disconnected]] | ||
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*[[Ylands Tile - On Player Respawn|On Respawn]] | *[[Ylands Tile - On Player Respawn|On Respawn]] | ||
*[[Ylands Tile - On Player Death|On Death]] | *[[Ylands Tile - On Player Death|On Death]] | ||
===Player actions=== | === Player actions === | ||
*[[Ylands Tile - On Attack Melee Event|On Attack Melee Event]] | *[[Ylands Tile - On Attack Melee Event|On Attack Melee Event]] | ||
*[[Ylands Tile - On Attack Ranged Event|On Attack Ranged Event]] | *[[Ylands Tile - On Attack Ranged Event|On Attack Ranged Event]] | ||
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*[[Ylands Tile - On Heavy Attack Charge|On Heavy Attack Charge]] | *[[Ylands Tile - On Heavy Attack Charge|On Heavy Attack Charge]] | ||
*[[Ylands Tile - On Skill Interrupted|On Skill Interrupted]] | *[[Ylands Tile - On Skill Interrupted|On Skill Interrupted]] | ||
===Specific=== | === Specific === | ||
*[[Ylands Tile - On Activate-Deactivate in Hotbar Event|On Activate / Deactivate in Hotbar]] | *[[Ylands Tile - On Activate-Deactivate in Hotbar Event|On Activate / Deactivate in Hotbar]] | ||
*[[Ylands Tile - On Activate-Deactivate Trap Entity Event|On Activate Trap]] | *[[Ylands Tile - On Activate-Deactivate Trap Entity Event|On Activate Trap]] | ||
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=Game logic= | =Game logic= | ||
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;"> | <div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;"> | ||
===Trigger zone=== | === Trigger zone === | ||
*[[Ylands Tile - On Trigger Enter-Exit|On Trigger Enter / Exit]] | *[[Ylands Tile - On Trigger Enter-Exit|On Trigger Enter / Exit]] | ||
===Time trigger=== | === Time trigger === | ||
*[[Ylands Tile - Time Trigger On Trigger|On Trigger]] | *[[Ylands Tile - Time Trigger On Trigger|On Trigger]] | ||
===Event listener=== | === Event listener === | ||
*[[Ylands Tile - Event Listener On Trigger|On Trigger]] | *[[Ylands Tile - Event Listener On Trigger|On Trigger]] | ||
===Player team / role / spawn point=== | === Player team / role / spawn point === | ||
*[[Ylands Tile - On Player Spawn|On Player Spawn]] | *[[Ylands Tile - On Player Spawn|On Player Spawn]] | ||
*[[Ylands Tile - On Player Respawn|On Player Respawn]] | *[[Ylands Tile - On Player Respawn|On Player Respawn]] | ||
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*[[Ylands Tile - On Player Connected|On Player Connected]] | *[[Ylands Tile - On Player Connected|On Player Connected]] | ||
*[[Ylands Tile - On Player Disconnected|On Player Disconnected]] | *[[Ylands Tile - On Player Disconnected|On Player Disconnected]] | ||
===Ask player=== | === Ask player === | ||
*[[Ylands Tile - Input Prompt On Answer|On Answer]] | *[[Ylands Tile - Input Prompt On Answer|On Answer]] | ||
*[[Ylands Tile - Dialogue On Open-Close|On Open / Close]] | *[[Ylands Tile - Dialogue On Open-Close|On Open / Close]] | ||
===Dialogue=== | === Dialogue === | ||
*[[Ylands Tile - Dialogue On Answer|On Answer]] | *[[Ylands Tile - Dialogue On Answer|On Answer]] | ||
*[[Ylands Tile - Modal Dialogue On Open-Close|On Open / Close]] | *[[Ylands Tile - Modal Dialogue On Open-Close|On Open / Close]] | ||
===Entity label=== | === Entity label === | ||
*[[Ylands Tile - Entity label On Entity Added-Removed|On Entity Added / Removed]] | *[[Ylands Tile - Entity label On Entity Added-Removed|On Entity Added / Removed]] | ||
*[[Ylands Tile - Entity label On Count Changed|On Count Changed]] | *[[Ylands Tile - Entity label On Count Changed|On Count Changed]] | ||
===Entity template=== | === Entity template === | ||
*[[Ylands Tile - Entity Template On Entity Spawn|On Entity Spawn]] | *[[Ylands Tile - Entity Template On Entity Spawn|On Entity Spawn]] | ||
===Logic label=== | === Logic label === | ||
*[[Ylands Tile - Logic label On Logic Added-Removed|On Logic Added / Removed]] | *[[Ylands Tile - Logic label On Logic Added-Removed|On Logic Added / Removed]] | ||
*[[Ylands Tile - Logic label On Count Changed|On Count Changed]] | *[[Ylands Tile - Logic label On Count Changed|On Count Changed]] | ||
===Logic template=== | === Logic template === | ||
*[[Ylands Tile - Logic Template On Logic Spawn|On Logic Spawn]] | *[[Ylands Tile - Logic Template On Logic Spawn|On Logic Spawn]] | ||
===Animator=== | === Animator === | ||
*[[Ylands Tile - Animator On Cycle End|On Animator Cycle End]] | *[[Ylands Tile - Animator On Cycle End|On Animator Cycle End]] | ||
===Custom window=== | === Custom window === | ||
*[[Ylands Tile - UI - On Window Open-Close|On Custom Window Open / Close]] | *[[Ylands Tile - UI - On Window Open-Close|On Custom Window Open / Close]] | ||
*[[Ylands Tile - UI - On Button Clicked|On Button Clicked]] | *[[Ylands Tile - UI - On Button Clicked|On Button Clicked]] | ||
*[[Ylands Tile - UI - On Input Text Changed|On Input Text Changed]] | *[[Ylands Tile - UI - On Input Text Changed|On Input Text Changed]] | ||
===Transaction=== | === Transaction === | ||
*[[Ylands Tile - On Transaction Accepted-Declined|On Transaction Accepted / Declined]] | *[[Ylands Tile - On Transaction Accepted-Declined|On Transaction Accepted / Declined]] | ||
===AI Behavior=== | === AI Behavior === | ||
*[[Ylands Tile - On AI Behavior Assigned|On Behavior Assigned]] | *[[Ylands Tile - On AI Behavior Assigned|On Behavior Assigned]] | ||
</div> | </div> |
Revision as of 19:09, 31 January 2021
Common
Entity
Common
Player events
Player actions
- On Attack Melee Event
- On Attack Ranged Event
- On Craft
- On Custom Console Command
- On Custom Key Action
- On Defend Start / End
- On Dodge Event
- On Emote Event
- On Flight Start-End Event
- On Jump Event
- On Sleep / Wake up in Bed Event
- On Swim Start-End Entity Event
- On Heavy Attack Charge
- On Skill Interrupted
Specific
- On Activate / Deactivate in Hotbar
- On Activate Trap
- On Break Event
- On Build Fire Event
- On Burn Out Event
- On Change Spotlight Color Event
- On Charge Event
- On Climb Ladder
- On Collect Event
- On Dig Event
- On Dismantle Event
- On Drink Event
- On Drop Event
- On Eat Event
- On Equip-Unequip Entity Event
- On Explode Event
- On Extinguish
- On Feed Animal Event
- On Feed Fire Event
- On Fish Event
- On Free Trapped Entity Event
- On Fuel Event
- On Grow Event
- On Ignite Entity Event
- On Interact With Workstation Entity Event
- On Item Added / Removed To Inventory
- On Lie / Stand up from Bed
- On Light
- On Link-Unlink Event
- On Lock / Unlock
- On Mount / Dismount
- On Open Fail Event
- On Open / Close Entity
- On Open / Close Container
- On Pack / Unpack Item
- On Pet Claimed / Released
- On Pick Entity
- On Place Entity
- On Plant Event
- On Power Up / Down
- On Read Event
- On Recharge Everything In Range
- On Saw Event
- On Sit / Stand up from Chair
- On Start / Stop Control Entity
- On Switch On / Off
- On Treat Wounds Event
- On Write Sign
- On NPC Attack
- On Firearm Reload
- On Bow Charge
- On Airtank Refill / Deplete
Game logic
Trigger zone
Time trigger
Event listener
Player team / role / spawn point
Ask player
Dialogue
Entity label
Entity template
Logic label
Logic template
Animator
Custom window
Transaction
AI Behavior