setTriggerStatements: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<!-- Note Section [A-Z]+ --> " to "")
m (Text replacement - " <!-- (DIS)?CONTINUE Notes -->" to "")
Line 47: Line 47:
{{GameCategory|tkoh|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}


<!-- CONTINUE Notes -->
<dl class="command_description">
<dl class="command_description">
<dt></dt>
<dt></dt>
Line 56: Line 55:
</dd>
</dd>
</dl>
</dl>
<!-- DISCONTINUE Notes -->

Revision as of 00:54, 6 April 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Triggers

Syntax

Syntax:
Syntax needed
Parameters:
trigger: Object - Trigger object
[condition, activation, deactivation]: Array
condition: String - Code containing trigger condition. Special variables available here:
activation: String - Code that is executed when the trigger is activated. Special variables available here:
deactivation: String - Code that is executed when the trigger is deactivated. Special variable available here:
Return Value:
Return value needed

Examples

Example 1:
_trg setTriggerStatements ["this", "hint 'trigger on'", "hint 'trigger off'"]

Additional Information

See also:
triggerStatementscreateTriggersetTriggerActivationsetTriggerAreasetTriggerTextsetTriggerTimeoutsetTriggerTypethisthisListthisTriggertriggerIntervalsetTriggerIntervalenableSimulationsimulationEnabled

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on Mar 14, 2011 - 20:52
Scifer
An array with three arguments is mandatory for this function.
Posted on September 16, 2014 - 17:41 (UTC)
Heeeere's Johnny!
Magic variable thisList does not contain dead units.