setTriggerStatements: Difference between revisions
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| Defines trigger condition, activation and deactivation statements. Trigger condition has to return [[Boolean]]. [[true]] will activate the trigger, [[false]] will deactivate it (only if activation is set to repeat). [[thisList]] returns the same result as [[list]] command, which includes all entities in the trigger area that are capable of activating the trigger. Dead entities are excluded as well as crew in vehicles, vehicles themselves are included. | | Defines trigger condition, activation and deactivation statements. Trigger condition has to return [[Boolean]]. [[true]] will activate the trigger, [[false]] will deactivate it (only if activation is set to repeat). [[thisList]] returns the same result as [[list]] command, which includes all entities in the trigger area that are capable of activating the trigger. Dead entities are excluded as well as crew in vehicles, vehicles themselves are included. | ||
| trigger '''setTriggerStatements''' [condition, activation, deactivation] | |s1= trigger '''setTriggerStatements''' [condition, activation, deactivation] | ||
|p1= trigger: [[Object]] - Trigger object | |p1= trigger: [[Object]] - Trigger object |
Revision as of 23:25, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Triggers
Syntax
- Syntax:
- trigger setTriggerStatements [condition, activation, deactivation]
- Parameters:
- trigger: Object - Trigger object
- [condition, activation, deactivation]: Array
- condition: String - Code containing trigger condition. Special variables available here:
- activation: String - Code that is executed when the trigger is activated. Special variables available here:
- thisTrigger (Object) - trigger instance
- thisList (Array) - array of all detected entities
- deactivation: String - Code that is executed when the trigger is deactivated. Special variable available here:
- thisTrigger (Object) - trigger instance
- Return Value:
- Nothing
Examples
- Example 1:
_trg setTriggerStatements ["this", "hint 'trigger on'", "hint 'trigger off'"]
Additional Information
- See also:
- triggerStatementscreateTriggersetTriggerActivationsetTriggerAreasetTriggerTextsetTriggerTimeoutsetTriggerTypethisthisListthisTriggertriggerIntervalsetTriggerIntervalenableSimulationsimulationEnabled
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Mar 14, 2011 - 20:52
- Scifer
- An array with three arguments is mandatory for this function.
- Posted on September 16, 2014 - 17:41 (UTC)
- Heeeere's Johnny!
- Magic variable thisList does not contain dead units.