Game logic - Environment – Ylands
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Lou Montana (talk | contribs) m (Text replacement - "[[Ylands " to "[[Ylands:") |
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[[Category: Game Logic]] | [[Category: Game Logic]] | ||
[[Category: Ylands 1.1]] | [[Category: Ylands 1.1]] |
Latest revision as of 14:21, 24 November 2023
Description
- Helps the game engine to define enclosed areas and adjust post processing in them.
Properties
Zone shape
- Shape of the Environment zone - box, sphere or capsule.
Visible
- Makes the Environment zone boundaries visible even in game.
Color
- Color of Environment zone boundaries (when visible).
Light Intensity
- Intensity of light inside the Interior zone (0 - 1).
Environment Temperature
- Environmental temperature inside the zone, default 20, unlimited scale.
Use Custom Post Process
- Zone will apply effects of selected Custom Post Process.
Related instructions
- Get Position / Rotation / Scale
- Get / Set Zone Visibility
- Get / Set Zone Color
- Get / Set Temperature
- Get / Set Light Intensity
- Get / Set Custom Post Process