Tile Availability - Single Player – Ylands
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- Ylands:Tile - YLocalPlayer - Get Local Player
- Ylands:Tile - YLocalPlayer - Get Primary Horizontal Input
- Ylands:Tile - YLocalPlayer - Get Primary Vertical Input
- Ylands:Tile - YSkill - Enter Modal Skill
- Ylands:Tile - YSkill - Exit Modal Skill
- Ylands:Tile - YSkill - Init Skill
- Ylands:Tile - YSkill - Finish Skill
- Ylands:Tile - YLocalPlayer - Get Secondary Horizontal Input
- Ylands:Tile - YLocalPlayer - Get Secondary Vertical Input
- Ylands:Tile - YLocalPlayer - Get Mouse X
- Ylands:Tile - YLocalPlayer - Get Mouse Y
- Ylands:Tile - YLocalPlayer - Get Mouse Button State
- Ylands:Tile - YLocalPlayer - Get Screen Width
- Ylands:Tile - YLocalPlayer - Get Screen Height
- Ylands:Tile - YLocalPlayer - Get Camera Position
- Ylands:Tile - YLocalPlayer - Get Camera Rotation
- Ylands:Tile - YLocalPlayer - Get Camera Ray Origin
- Ylands:Tile - YLocalPlayer - Get Camera Ray Direction
- Ylands:Tile - YLocalPlayer - World Position To Screen X
- Ylands:Tile - YLocalPlayer - World Position To Screen Y
- Ylands:Tile - YLocalPlayer - Get Screen To Custom Ui Resolution Ratio
- Ylands:Tile - YSkill - Get State
- Ylands:Tile - YLocalPlayer - Get Mouse Scroll Delta
- Ylands:Tile - YLocalPlayer - Is Mouser Over Ui
- Ylands:Tile - YLocalPlayer - Get Touch Count
- Ylands:Tile - YLocalPlayer - Get Touch
- Ylands:Tile - YTouch - Touch Id
- Ylands:Tile - YTouch - Touch Phase
- Ylands:Tile - YTouch - Position X
- Ylands:Tile - YTouch - Position Y
- Ylands:Tile - YLocalPlayer - Is Character Panel Opened
- Ylands:Tile - YLocalPlayer - Close Character Panel
- Ylands:Tile - YLocalPlayer - Open Live Scripting Canvas
- Ylands:Tile - YLocalPlayer - Close Live Scripting Canvas