Game logic - Environment – Ylands

From Bohemia Interactive Community
Revision as of 14:21, 24 November 2023 by Lou Montana (talk | contribs) (Text replacement - "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|19}}}}" to "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|13}}}}")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Description

  • Helps the game engine to define enclosed areas and adjust post processing in them.

Properties

Zone shape

  • Shape of the Environment zone - box, sphere or capsule.

Visible

  • Makes the Environment zone boundaries visible even in game.

Color

  • Color of Environment zone boundaries (when visible).

Light Intensity

  • Intensity of light inside the Interior zone (0 - 1).

Environment Temperature

  • Environmental temperature inside the zone, default 20, unlimited scale.

Use Custom Post Process

Related instructions