Rotate To(Object, Rotation, Time, Smoothing)
static rotateToTime(obj: YEntity | YLogic | YGroup, targetRotation: YVector3, time: number, smoothing: number): void;
Parameters
obj
targetRotation
time
smoothing
Description
Rotates the animated object to the target rotation in the specified time, using the smoothing value to smooth the beginning and the end of the movement.
Rotate To(Object, Rotation, Speed, Smoothing)
static rotateToSpeed(obj: YEntity | YLogic | YGroup, targetRotation: YVector3, speed: number, smoothing: number): void;
Parameters
obj
targetRotation
speed
smoothing
Description
Rotates the animated object to the target rotation with the specified speed, using the smoothing value to smooth the beginning and the end of the movement.
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