Restart The Game(Rejoin all players)
static restartGame(rejoinPlayers: boolean): void;
Parameters
rejoinPlayers
Description
This instruction will restart currently running game. In multiplayer, it will disconnect all players and restart the server.
Restart The Game(Players to rejoin)
static restartGame(playersToRejoin: YCharacter[]): void;
Parameters
playersToRejoin
Description
This instruction will restart currently running game. In multiplayer, it will rejoin selected players.
Ylands - Editor
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Editor
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Animated objects,
Custom UI,
Entity welding,
Game export,
Game ID,
Monetization,
MIDI music,
Optimizations,
Common Problems,
FAQ
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Script
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Introduction,
Conventions,
Client script,
Text scripting,
Custom controls,
Custom controller,
Storage Data,
Game set,
Leaderboards,
Matchmaking,
Map markers
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Game logic
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AI Behaviour,
Ask Player,
Controller,
Custom Camera,
Custom Controls,
Custom HUD,
Custom Window,
Data Set,
Dialogue,
Entity Label,
Entity Storage,
Entity Template,
Environment,
Event Listener,
Game Logic Label,
Game Logic Storage,
Game Logic Template,
Global Storage,
Group Template,
Image Library,
Impassable Barrier,
Light,
Melee Attack Effect,
Particle Effect,
Particle Template,
Path,
Play Area,
Player Role,
Player Team,
Position Animator,
Post Process,
Reference Point,
Resource,
Rotation Animator,
Script Module,
Skill,
Sound Effect,
Spawn Point,
Time Trigger,
Transaction,
Trigger Zone,
Voice Chat Channel,
Water Volume
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Script tiles
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Game,
Entities,
Game Logic,
Logic,
Loops,
Instructions,
Number,
Vector,
Color,
String,
Array
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Misc
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WIKI FAQ
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