Update Score(Player, Scope, Leaderboard, Value)
static updateLeaderboardScore(player: YCharacter, dataScope: YServerDataScope, leaderboardUid: String, score: number): void;
Parameters
player
Target player
dataScope
Whenever you are storing data to Game or Game Set
leaderboardUid
Target leaderboard variable (i.e score)
score
New score value
Description
Allows to update player score value automatically for all time periods.
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