Tile - YEntity - Spawn Entity – Ylands

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Spawn Entity(Type, Item count, Position, Rotation)

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static spawnEntity(type: YEntityType, count: number, position: YVector3, orientation: YVector3): YEntity;

Parameters

type

count

position

orientation

Returns

YEntity

Description

Allows to spawn selected entity Prototype to world, either at specific position or in to a container. Item count cannot be higher than entity stack size, instruction will always create only one entity instance.

Spawn Entity(Type, Item count, Target)

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static spawnEntity(type: YEntityType, count: number, container: YEntity): YEntity;

Parameters

type

count

container

Returns

YEntity

Description

Allows to spawn entity from a Template, either at specific position or in to a container.

Spawn Entity(Template, Position, Rotation)

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static spawn(template: YEntityTemplate, position: YVector3, orientation: YVector3): YEntity;

Parameters

template

position

orientation

Returns

YEntity

Description

Allows to spawn selected entity Prototype at specific position in the world.

Notes

  • Item count cannot be higher than entity stack size, instruction will always create only one entity instance.

Spawn Entity(Template, Target)

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static spawn(template: YEntityTemplate, container: YEntity): YEntity;

Parameters

template

container

Returns

YEntity

Description

Allows to spawn selected entity *Prototype in to a container.

Notes

  • Item count cannot be higher than entity stack size, instruction will always create only one entity instance.
  • Works also for players and NPCs.