inputController
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Description
- Description:
- Returns the state of controller inputs. The controller is a standard XBOX controller which is selected with Windows XBOX controller scheme. The input could be:
- XBOX_A 0
- XBOX_B 1
- XBOX_X 2
- XBOX_Y 3
- XBOX_Up 4
- XBOX_Down 5
- XBOX_Left 6
- XBOX_Right 7
- XBOX_Start 8
- XBOX_Back 9
- XBOX_LeftBumper 10
- XBOX_RightBumper 11
- XBOX_LeftTrigger 12
- XBOX_RightTrigger 13
- XBOX_LeftThumb 14
- XBOX_RightThumb 15
- XBOX_LeftThumbXRight 16
- XBOX_LeftThumbYUp 17
- XBOX_RightThumbXRight 18
- XBOX_RightThumbYUp 19
- XBOX_LeftThumbXLeft 20
- XBOX_LeftThumbYDown 21
- XBOX_RightThumbXLeft 22
- XBOX_RightThumbYDown 23
- Groups:
- Interaction
Syntax
- Syntax:
- inputController input
- Parameters:
- input: Number - controller input 0...31 (see description) or -1 for controller detection.
- Return Value:
- Number - value of the controller input 0...1. When input is -1, return is 1 if controller is available, 0 - if controller is unavailable
Examples
- Example 1:
- State of the fire trigger:
onEachFrame { hintSilent str inputController 13 };
Additional Information
- See also:
- inputMouse inputAction actionKeys actionKeysImages actionKeysNames actionIDs actionParams addAction setUserActionText inGameUISetEventHandler showHUD removeAction removeAllActionsaction
Notes
-
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