Game logic - Entity template – Ylands

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m (Text replacement - "[[Ylands " to "[[Ylands:")
m (Text replacement - "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|19}}}}" to "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|13}}}}")
 
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{{Navbox/Ylands}}
{{Navbox/Ylands}}
{{DEFAULTSORT:{{#sub:{{PAGENAME}}|19}}}}
{{DEFAULTSORT:{{#sub:{{PAGENAME}}|13}}}}


[[Category: Ylands 0.10]]
[[Category: Ylands 0.10]]
[[Category: Game Logic]]
[[Category: Game Logic]]

Latest revision as of 15:21, 24 November 2023

Description

Template for spawning new entities - either items, NPCs or vehicles. All atributes (HP, color etc) set in entity template will be carried over to newly spawned entity. New entities are spawned using Spawn Entity instruction.

  • All atributes picked to the entity template will be transfered to the spawned entity.
  • Attributes of picked entity can be modified directly in the Template
  • Template remembers the entity in state when it was picked. Thus the entity can be removed after being picked.

Properties

Entity

  • Entity to be spawned
  • Click to edit entity properties

Entity template events

Related instructions