Game logic - Play area – Ylands

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m (Text replacement - "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|19}}}}" to "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|13}}}}")
 
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= Related instructions =
= Related instructions =
*[[Ylands Tile - Game logic position-rotation-scale|Get Position / Rotation / Scale]]
*[[Ylands:Tile - Game logic position-rotation-scale|Get Position / Rotation / Scale]]
*[[Ylands Tile - Get-Set zone visible|Get / Set Zone Visibility]]
*[[Ylands:Tile - Get-Set zone visible|Get / Set Zone Visibility]]
*[[Ylands Tile - Get-Set zone color|Get / Set Zone Color]]
*[[Ylands:Tile - Get-Set zone color|Get / Set Zone Color]]




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{{Navbox/Ylands}}
{{Navbox/Ylands}}
{{DEFAULTSORT:{{#sub:{{PAGENAME}}|19}}}}
{{DEFAULTSORT:{{#sub:{{PAGENAME}}|13}}}}


[[Category: Game Logic]]
[[Category: Game Logic]]
[[Category: Ylands 0.12]]
[[Category: Ylands 0.12]]

Latest revision as of 15:21, 24 November 2023

Description

  • Used for defining the play area of the level. All terrain chunks inside the bounding box of Play area will be kept loaded at same time.

Properties

Zone shape

  • Shape of the Play area - box, sphere or capsule.

Visible

  • Makes the Play area boundaries visible even in game.

Color

  • Color of Play area boundaries (when visible).

Related instructions