Tile - Variable member – Ylands

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "{{Ylands editor navbox}}" to "{{Navbox/Ylands}}")
m (Text replacement - " (\=+)([a-zA-Z0-9][^ ]+[a-zA-Z0-9])(\=+) " to " $1 $2 $3 ")
Line 6: Line 6:
*'''Default''' value of a variable is '''0'''.
*'''Default''' value of a variable is '''0'''.


=Notes=
= Notes =
*'''Member''' variables of [[Ylands Game logic - Global storage|'''Global Storage''']] are considered '''global''' variables within the scope of whole game script.
*'''Member''' variables of [[Ylands Game logic - Global storage|'''Global Storage''']] are considered '''global''' variables within the scope of whole game script.
*'''Member''' variables of [[Ylands Game logic - Entity storage|'''Entity Storage''']] are considered '''member''' variables of [[Ylands Tile - Storage owner literal|'''Storage Owner''']].
*'''Member''' variables of [[Ylands Game logic - Entity storage|'''Entity Storage''']] are considered '''member''' variables of [[Ylands Tile - Storage owner literal|'''Storage Owner''']].

Revision as of 16:41, 17 November 2021

Ylands Tile - Variable member.png

  • Member variable is exclusive variable local to currently edited game object (entity or game logic).
  • Member variables can be accessed from everywhere within the current object script.
  • All member variables of current object are listed in Variables - This pallet.
  • New variables are added by clicking Create new variable at the top of the variable pallet.
  • Default value of a variable is 0.

Notes