Tile - YAnimators - Rotate To – Ylands

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
m (Text replacement - "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|14}}}}" to "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}}")
 
Line 75: Line 75:
----
----
{{Navbox/Ylands}}
{{Navbox/Ylands}}
{{DEFAULTSORT:{{#sub:{{PAGENAME}}|14}}}}
{{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}}


[[Category: Instructions]]
[[Category: Instructions]]

Latest revision as of 15:24, 24 November 2023

Rotate To(Object, Rotation, Time, Smoothing)

YlandsTile-604.png

static rotateToTime(obj: YEntity | YLogic | YGroup, targetRotation: YVector3, time: number, smoothing: number): void;

Parameters

obj

Target object

targetRotation

Target rotation (vector)

time

Rotation movement duration (seconds)

smoothing

Rotation movement smoothing (0-1)

Availability

Server

Description

Rotates the animated object to the target rotation in specified time.

Notes

  • Smoothing will smooth the start and end of the movement.

Rotate To(Object, Rotation, Speed, Smoothing)

YlandsTile-605.png

static rotateToSpeed(obj: YEntity | YLogic | YGroup, targetRotation: YVector3, speed: number, smoothing: number): void;

Parameters

obj

Target object

targetRotation

Target rotation (vector)

speed

Rotation movement speed (deg/s)

smoothing

Movement smoothing (0-1)

Availability

Server

Description

Rotates the animated object to the target rotation at specified speed.

Notes

  • Smoothing will smooth the start and end of the movement.