Tile - YChargeable - Deplete – Ylands

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Deplete(Entity, Amount)

YlandsTile-135.png

static deplete(target: YEntity, amount: number): void;

Parameters

target

Target entity

amount

Amount of charge to be removed

Availability

Server

Description

Allows to decrease charge from target entity.

Notes

  • Works for "chargeable" items (e.g Mining drill).
  • Works also for engines.
  • Power cells cannot be recharged from a script, only depleted.
  • Entering negative number as amount will inverse the instruction effect.