Tile - YEntity - Funcall=136.Name – Ylands
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(Created page with "<!--- THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE. --> == Funcall=136.Name(Entity, Instigator, Amount, Type...") |
Lou Montana (talk | contribs) m (Text replacement - "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|14}}}}" to "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}}") |
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==== type ==== | ==== type ==== | ||
=== | === Availability === | ||
[[Ylands:Tile Availability - Server|Server]] | |||
=== Notes === | === Notes === | ||
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---- | ---- | ||
{{Navbox/Ylands}} | {{Navbox/Ylands}} | ||
{{DEFAULTSORT:{{#sub:{{PAGENAME}}| | {{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}} | ||
[[Category: Instructions]] | [[Category: Instructions]] |
Latest revision as of 15:26, 24 November 2023
Funcall=136.Name(Entity, Instigator, Amount, Type)
static damage(target: YEntity, instigator: YEntity, amount: number, type: YDamageType): void;
Parameters
target
instigator
amount
type
Availability
Notes
- Damage type will govern how the damage amount will be resisted by characters armor.
- Pure damage type cannot be resisted.