Tile - YEntity - Paint – Ylands
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(Created page with "<!--- THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE. --> == Paint(Entity, Instigator, Color id, Color, Positi...") |
(No difference)
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Revision as of 09:52, 8 July 2021
Paint(Entity, Instigator, Color id, Color, Position)
paint(instigator: YCharacter, colorId: number, color: YColor, position: YVector3): void;
Parameters
instigator
Instigator entity
colorId
Color channel ID
color
New color
position
Particle effect position
Description
Allows to apply a color on to selected color channel of target object, with paint splash effect.
Paint(Entity, Instigator, Color, Position)
paint(instigator: YCharacter, color: YColor, position: YVector3): void;
Parameters
instigator
Instigator entity
color
New color
position
Particle effect position
Description
Allows to apply one color on to all color channels of target object, with paint splash effect.