Tile - YEntity - Set Color – Ylands
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(Created page with "<!--- THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE. --> == Set Color(Entity, Color) == File:YlandsTile-...") |
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Revision as of 09:52, 8 July 2021
Set Color(Entity, Color)
setColor(color: YColor): void;
Parameters
color
New color
Description
Allows to apply one color on to all color channels of target object, without paint splash effect.
Set Color(Entity, Color id, Color)
setColor(colorId: number, color: YColor): void;
Parameters
colorId
Target entity color channel ID
color
Target color.
Description
Allows to set color of selected color channel of target entity.
Notes
- Alpha of the color governs the emissivity of the material.