Tile - YGameSession - Send Message To Client – Ylands
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(Created page with "<!--- THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE. --> == Send Message To Client(Player, Target object, Nam...") |
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[[Category: Instructions]] | [[Category: Instructions]] |
Latest revision as of 15:26, 24 November 2023
Send Message To Client(Player, Target object, Name, Argument)
static sendMessageToClient(player: YCharacter, targetObject: YEntity | YLogic | YGroup, name: string, ...argument: any[]): void;
Parameters
player
targetObject
name
argument
Availability
Description
Allows to send an event to client script.